*EDIT* Looks like I put it in the wrong thread, was supposed to go into Technical Talk. Any admins know how to move these posts? Thanks!!
I have a question about optimizing your UVs for better Seams, as I'm having issues unwrapping the faces which would eliminate the harsh seam altogether. I'm basically creating this Monster character and I've finished UV and Baking it. But I have noticed the seams are really noticeable at some segments.
These are the UVs for the character, with the highlighted faces showing the normal seams from the above screenshot. Tried to remove Seams and Unwrap it but it completely messes up. I'd ideally like good UVs that join both of these islands together basically.
I have amended these particular faces to straight UVs, but I really have no idea if that is even the right way to go about it, especially for organic creatures.
Basically, what I'm asking is what to use/go about getting better UVs so I can avoid harsh visible seams after normal baking. Whenever I try to join both islands up and Unwrap it, it just looks like a complete mess. Any help would be appreciated.