Share your hand painted environment, characters, props, textures, whatever! The thread focus is handpainted stylized textures, not aiming to be photorealism.
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- Why these rules? See WAYWO Usage.
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I'm working on some low poly mobile art. I've been getting into rigging and animating more and more. Making more complex ik/fk rigs with realy handles is going well too
Minor prop created for a personal project.
Base Mesh created in Zbrush & 3Ds Max.
All the textures are painted without bakingRetopology is done in 3D-coat.
UV`s a mixture of 3D-coat and 3Ds max.
Marmoset Viewer ; https://www.artstation.com/artwork/P3BV8
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Just finished my Dwarf character, who I've nicknamed Sam.
Nice to see so many new artworks here, here is one of my latest stuffs too
More at my Artstation
https://www.artstation.com/artwork/5LV08
1024x1024 diffuse only texture painted in Blender (and a teeny bit of bloom from Sketchfab)
You can view it on Sketchfab too! https://skfb.ly/6xLCo
Hope you all like it!
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Artstation: https://www.artstation.com/artwork/PwNXy
Sketchfab: http://https//sketchfab.com/models/b8ea7120233d4ed792198b6c92a4d764
Minor Prop for a larger diorama.
Handpainted with no Baking.
https://www.artstation.com/artwork/J2q8Z
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Still in the early stages of texturing this but it's the first bit of personal art I've done this year. Always loved Brom's work since the Quake days and finally had chance to give this a go. Noticing a few things I need to tweak but it feels good to be doing some hand painted art!
Its a secret... click on it to fell the powah
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Here's a collection of low poly hand painted guns I textured for some freelance work.
Posted some before but here are all of them together. Painted in Substance Painter.
Check the link to see all of them in their sketchfab viewers.
https://www.artstation.com/artwork/1qP3L
Here is one more Firearm that I have made
More screens here https://www.artstation.com/artwork/NOvzq
Warcraft Fanart.
https://www.artstation.com/artwork/Q42dx
Did a quicky super low poly model for a challenge currently going on over at sketchfab. 272 tris and 256x256 texture.
Thread link: http://polycount.com/discussion/174859/memory-trees-forget-me-not#latest
Artstation: https://www.artstation.com/artwork/kvbXl
An Iron Horde computer monitor.
https://www.artstation.com/artwork/6lWl6
Chest of Queen Azshara
Conqueror's Chest Of The Corrupted Queen. Fan Art
(inspired by the new design of Queen Azshara, World Of Warcraft Battle for Azeroth)
Doing this workflow and keeping it at 300 tris or lower is brutal.
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You can find her at Artstation: https://www.artstation.com/artwork/Y3e13
...and on Sketchfab: https://skfb.ly/6xXEV
Horde Clocktower
ArtStation: https://www.artstation.com/artwork/Z4lr1Hi all ! This is a handpainted character I made for my final year project, Technium, which is a VR game.
More shoots here : https://www.artstation.com/artwork/EPPW0
This is a handpainted character I made for my final year project, Technium, a VR game.
You can see more here: https://www.artstation.com/artwork/JYYRR
From that sketchfab challenge going on
300 tris and 256x256 texture resolution
https://www.artstation.com/artwork/XrbJR
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Hand painted with the help of Substance Painters masking tools.
Sketchfab, zoom ins and more details here on artstation
https://www.artstation.com/artwork/wzNBL
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For more screenshots and 3D marmoset viewer: https://www.artstation.com/artwork/qWwoz
Awesome work, but how could you miss your chance for the MusCATeer pun title!