Share your hand painted environment, characters, props, textures, whatever! The thread focus is handpainted stylized textures, not aiming to be photorealism.
- 1 embed maximum (1 image, or 1 video, or 1 Sketchfab, etc.)
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- Uploaded images must not exceed 1000 pixels in any dimension
- Don't upload PNG, use JPG
- Breaking these rules may cause merciless editing by a Moderator
- Why these rules? See WAYWO Usage.
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Still in the early stages of texturing this but it's the first bit of personal art I've done this year. Always loved Brom's work since the Quake days and finally had chance to give this a go. Noticing a few things I need to tweak but it feels good to be doing some hand painted art!
Its a secret... click on it to fell the powah
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Here's a collection of low poly hand painted guns I textured for some freelance work.
Posted some before but here are all of them together. Painted in Substance Painter.
Check the link to see all of them in their sketchfab viewers.
https://www.artstation.com/artwork/1qP3L
Here is one more Firearm that I have made
More screens here https://www.artstation.com/artwork/NOvzq
Warcraft Fanart.
https://www.artstation.com/artwork/Q42dx
Did a quicky super low poly model for a challenge currently going on over at sketchfab. 272 tris and 256x256 texture.
Thread link: http://polycount.com/discussion/174859/memory-trees-forget-me-not#latest
Artstation: https://www.artstation.com/artwork/kvbXl
An Iron Horde computer monitor.
https://www.artstation.com/artwork/6lWl6
Chest of Queen Azshara
Conqueror's Chest Of The Corrupted Queen. Fan Art
(inspired by the new design of Queen Azshara, World Of Warcraft Battle for Azeroth)
Doing this workflow and keeping it at 300 tris or lower is brutal.
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You can find her at Artstation: https://www.artstation.com/artwork/Y3e13
...and on Sketchfab: https://skfb.ly/6xXEV
Horde Clocktower
ArtStation: https://www.artstation.com/artwork/Z4lr1Hi all ! This is a handpainted character I made for my final year project, Technium, which is a VR game.
More shoots here : https://www.artstation.com/artwork/EPPW0
This is a handpainted character I made for my final year project, Technium, a VR game.
You can see more here: https://www.artstation.com/artwork/JYYRR
From that sketchfab challenge going on
300 tris and 256x256 texture resolution
https://www.artstation.com/artwork/XrbJR
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Hand painted with the help of Substance Painters masking tools.
Sketchfab, zoom ins and more details here on artstation
https://www.artstation.com/artwork/wzNBL
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For more screenshots and 3D marmoset viewer: https://www.artstation.com/artwork/qWwoz
Awesome work, but how could you miss your chance for the MusCATeer pun title!
Demon's Backbone / Fantasy sword
I tried to create a low poly 3D weapon with handpainted texture.Texture 1024x1024
https://www.artstation.com/artwork/NBROq
Sketchfab:
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Workflow practice. Try to achieve a good quality faster.
More images and HQ: https://www.artstation.com/artwork/30zBA
Tkss
https://www.artstation.com/artwork/vGOx3
Baldi Konijn https://exomemory.deviantart.com/art/Crawler-concept-626623226
I made an own post so you can watch more images:
http://polycount.com/discussion/200334/video-game-hand-painted-creature#latest
Here's the model at Sketchfab so you can check more deeply:
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Here's a new 3D Environment dioarama I did for School! I had a ton of fun hand painting the bark and foliage in this one. Still getting the hang of the Marmoset lighting thing...
Let me know what you think!
https://www.artstation.com/artwork/lmv0a
Any feedback would be appreciated
https://www.artstation.com/artwork/Rx9am
Been working on Tespis for a while now, happy with how she turned out Hope everyone likes her!
More images here: https://www.artstation.com/artwork/Q4J8L
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And there's a speedpaint as well, as an added bonus!
Video walkthrough of my stylized environment:
https://youtu.be/pYR6WbUOXDY