Greetings fellow Polycounters!
I've had a stupid habit of trying to 'backup'
nearly the entire supply of tutorials the internet has to offer, regarding game art, on my hard drive.
In this thread I've tried to organize the unmanageable mess that I've made, into a somewhat readable/presentable form. Tried to pretty much post the most sensible ones that actually might make some sense out of context (most of them don't). That being said, if people approve of this thread, I'll consider posting my video archives as well that I've collected over the years. I'll have to spend a while to check that any of it wouldn't fall into the category we call pirating. A lot if it ain't free.
Also, I apologize beforehand if someones stuff is re-hosted and posted in this thread. Just poke me via PM and I'll see that the file will be removed from my copy folder and the link to it removed from this thread. For most of these, I have no clue who made them and where I got them from. I really got to work on archiving skills when it comes to digital hoarding.
Pretty sure most of this stuff is already general knowledge to a lot of active polycounters, so this is mostly aimed towards the newbies.. or something.
I'm still in the progress of sorting out my folders. Will keep updating this thread as I make progress. Enjoy!
Update Log:Update 1.
NONE OF THESE ARE MADE BY ME
July 11th 2014
- - Removed bad information. Thanks to metalliandy for pointing these out.
- - Added a section for Pinterest boards. Makes management and organizing easier for me and your scrollwheel might not catch on fire. Thanks to TeriyakiStyle for recommending it.
- - Added link to LiveWorkshop
- - Added link to Adam Fisher - Scifi Jouster
- - Added link to Art for Games
- - Added link to The Forgemaster - Game Character Masterclass (Playlist, 31 Videos)
July 11th 2014
I've been granted editorial access to the Polycount Wiki
, so I'll be spending my weekend organizing stuff there.
Added the following to their corresponding Pinterest folders.
Mostly useful links, also pdf's and larger images.Polycount WikiComplete Zbrush Hotkey GuideZbrush Xnormal Diffuse BakeTexture PhotographyInvestigation into modular design within computer gamesModular Brick Wall TilingLee Perry Modular Level and Component DesignGears of War 2 Dump - ModularityDisting wrecked appartment breakdownPhilipK TutorialsZbrush Cuts and ScarsMask_Salesman's 'Last of Us' breakdownYsalex skin texturingImporve as an artist - Neil GowlandPhysically Based Rendering EncyclopediaVERTEX Magazine
Adam Fisher - Scifi Jouster(Concepting & Modeling - VIDEOS)Art for GamesVideos:Modular Characters - Jesse Sosahttp://youtu.be/qpVylUDyYuQ"]Creating Tileable Textures in Photoshop - 3dmotive3D Character Art for Games - Vol. 1 - Hai Phan
rest of these are worth your $ £ € , good stuff.The Gamedev Cast PBR SpecialPhysically Based Texturing - Andrew MaximovPhysically Based Rendering for Artists - Andrew MaximovZbrush Basic BrickGasoline/Oily Rainbow StainHand Painting Characters Playlist - Ryan RibotWeapon Design For Games Playlist - Ryan RibotMirroring and reusing texture spaceUDK Modular Tutorial by FahadKMCapturing Matcap Materials and Exporting to Game Textures (Zbrush to Photoshop)Maya UV Texture Editor Basics - 3D Motive
Next Gen Asset Creation - Andrew SmithPart 1Part 2Part 3
Smitty's DOTA 2 Workshop - Andrew SmithPart 1 Part 2 Part 3Part 4Part 5Part 6Part 7Part 8Part 9Part 10Part 11Part 12LiveWorkshop - ChannelThe Forgemaster - Game Character MasterclassNiuvas Printerest Boards:ModelingZbrushEnvironmentPBRCharacter, Clothing, Hair, Topology & AnatomyTexturing & BakingTimelapses, Overviews & ProcessesNature, Foliage & RocksAnimating, Rigging & MocapModularityHandpaint / StylizedPixelartMisc
Baking and Bases