my only critique is the chrome pieces. Its a little too uniform, i would add some rust and light grime. just a little to the hood ornament and head lights and the big base piece.
good stuff!
@DanielR17 Thanks! yeah I'm really ecxited about the new marmoset viewer on ArtStation.
@jessabellerina Thank you! I'll post up some more work soon.
@.polygon
Thanks for the feedback! Yeah I could probably add some dust and stuff to make the aluminum pieces less uniform. I'll probably go back and do that when I have some time. Thanks!
It's been a while since I posted in here but I started working on some new things and thought I'd put them in this forum.
I have a folder full of pictures of doors and this one just seemed really neat. Modeled the door in Modo and sculpted the lion head for the knocker in Zbrush I'll post more updates on this soon
Found some slightly better reference so I fixed several things, turns out this is a door in Helsinki, Finland Hopefully I'll be getting the high mostly finished today but we'll see More updates soon
These are some solid models. However, would love to see some textures/materials. Modelling is only half the battle. Great work
Thanks, that bumper car is the low with textures. The door is part of a bigger scene I just started, I'll post more progress as I finish it You can see more of my finished work here: https://www.artstation.com/artist/stephanie
One bit of crit on the stone archway for your doorway piece. Add a dividing stone block that's thinner in height and a bit longer in width where the vertical stone block transitions into the arch. It will help break up the arch piece and add a little more dynamics to the silhouette. Your original reference has that also
Aw man thanks @Kid.in.the.Dark for pointing that out! I was half asleep when I did the final render and totally forgot about that piece x_x I'll get that in there re-rendered soon
Replies
Very great final result, especially with this Marmoset viewer, very cool. We can learn quite a bit by looking at props this way.
good stuff!
@DanielR17 Thanks! yeah I'm really ecxited about the new marmoset viewer on ArtStation.
@jessabellerina Thank you! I'll post up some more work soon.
@.polygon
Thanks for the feedback! Yeah I could probably add some dust and stuff to make the aluminum pieces less uniform. I'll probably go back and do that when I have some time. Thanks!
Sorry the picture is low quality, I just took a quick screenshot on my computer but you can view the marmoset viewer here https://www.artstation.com/embed/904733
and follow me in ArtStation at https://www.artstation.com/artist/stephanie
Nice!
You can view more here
https://www.artstation.com/artwork/moebius-plane-high-poly
and follow me in ArtStation at https://www.artstation.com/artist/stephanie
I have a folder full of pictures of doors and this one just seemed really neat. Modeled the door in Modo and sculpted the lion head for the knocker in Zbrush
I'll post more updates on this soon
Thanks for raising the bar. Keep up the great work
I'll start working on those bricks tomorrow
Hopefully I'll be getting the high mostly finished today but we'll see
More updates soon
I baked some basic materials, ao, and colors from modo,
but mostly just photoshop then I used 3D Coat to go over some seams
Just a quick updated since everything's coming together now
Nowhere near done, so don't judge my blobby bricks too much
More updates soon!
I'll just do my update renders like this from now on.
You can see the wireframe and more of my work here https://www.artstation.com/artist/stephanie
The stones look really nice too. Not too noisy, not too plain.
Not to mention, you included the keystone, which, to me, is an international symbol of "The person who made this was paying attention and cares".
The door is part of a bigger scene I just started, I'll post more progress as I finish it
You can see more of my finished work here:
https://www.artstation.com/artist/stephanie
Thanks man, really appreciate it
@DOOMATHON
Thanks for stopping by and the encouragement , you have some neat work as well!
One bit of crit on the stone archway for your doorway piece.
Add a dividing stone block that's thinner in height and a bit longer in width where the vertical stone block transitions into the arch. It will help break up the arch piece and add a little more dynamics to the silhouette. Your original reference has that also
Keep it up!
I'll get that in there re-rendered soon