John Warner: Haha thanks man, no I've just been doing this couple years now. Learned some stuff along the way.
afisher: Thanks man
nyx702: Thanks dude, haha it's a shame there's no geo under her coat. Trying to coat the tri count down. Yep duplicated geo with high spec and fresnel.
Scythe: Haha thanks man, is that a picture of you?
Funky Bunnies: Thanks dude
Bogdanbl4: Thanks man
phixel: Thanks dude
Jessica Dinh: Thanks girl
$!nz: Thanks, I haven't asked him yet. Will soon, gulp I almost afraid of what he'll say.
chaosblade: Thanks man
ashleighmills: Thanks girl
BoBo_the_seal: Thanks dude, I am and I even surprised myself.
KennyTies: Thanks man
Thanks for all the kind words everyone Here's those construction shots I promised a while back.
My only crits are that I think her face tones should be more pale and that her nose should be pushed back (pops out too much) in reference to the concept.
Replies
John Warner: Haha thanks man, no I've just been doing this couple years now. Learned some stuff along the way.
afisher: Thanks man
nyx702: Thanks dude, haha it's a shame there's no geo under her coat. Trying to coat the tri count down. Yep duplicated geo with high spec and fresnel.
Scythe: Haha thanks man, is that a picture of you?
Funky Bunnies: Thanks dude
Bogdanbl4: Thanks man
phixel: Thanks dude
Jessica Dinh: Thanks girl
$!nz: Thanks, I haven't asked him yet. Will soon, gulp I almost afraid of what he'll say.
chaosblade: Thanks man
ashleighmills: Thanks girl
BoBo_the_seal: Thanks dude, I am and I even surprised myself.
KennyTies: Thanks man
Thanks for all the kind words everyone Here's those construction shots I promised a while back.
Color Views
Normals + Ao
Wires
Skin & Hair Textures
Talk about perfect execution. lubly!!
My only crits are that I think her face tones should be more pale and that her nose should be pushed back (pops out too much) in reference to the concept.
Take care!