@Swizzle, zakhar2 and Orangeknight To be honest I don't know how it's supposed to function either. I just followed a concept I found here. I like to believe it works with dielselpunk-useless-tacticool and it's goal is to confuse the enemy while you actually just shoot/reload like a revolver.
Crosspost from my new environment! Going to delete the kickstand part as it makes no sense and gets in the way of the player from actually using the keyboard hah.
Here's the finished low poly of my bumper car, super pumped about working on other stuff now.
These are straight from UDK, I had one issue maybe someone else knows how to fix this but I can't seem to get my wireframe to show up black inside of UDK. Maybe it's not possible because all the UDK wireframes I've seen have been white, I know I can do colors but I just want black. Anyone know how to achieve this?
I don't know how you can do it but you could "cheat" it by render out the unwrap as wireframe and put it in the diffuse.
Crosspost from my new environment! Going to delete the kickstand part as it makes no sense and gets in the way of the player from actually using the keyboard hah.
Started this morning, only things use are Ndo2 and Ddo, it's a spaceship interior.
I made it in like 10 hours of actually working on it.
Also, Ddo is awesome. This is also my first environment I've done.
I did a little Asaro (Planes of the Head) dynamesh sculpt over the weekend.
It's far from perfect and still rough in some areas, but I thought I'd share the model. Hopefully someone finds it helpful.
Started this morning, only things use are Ndo2 and Ddo, it's a spaceship interior.
I made it in like 10 hours of actually working on it.
Also, Ddo is awesome. This is also my first environment I've done.
That's really awesome, and a really unique design.
This is why I'm excited about dDo.
I did a little Asaro (Planes of the Head) dynamesh sculpt over the weekend.
It's far from perfect and still rough in some areas, but I thought I'd share the model. Hopefully someone finds it helpful.
Pretty much finished with my low-poly character, starting to hate the stupid grin but overall fairly happy with it (seams need sorting though). Just gotta get it working in UDK Mobile properly now
Started this morning, only things use are Ndo2 and Ddo, it's a spaceship interior.
I made it in like 10 hours of actually working on it.
Also, Ddo is awesome. This is also my first environment I've done.
@Kurthectic one thing that does catch my eye is how I'm drawn towards the chips in the wood, they all seem in rather similar places. So maybe a bit more variation in their placement would improve it. other than that looks really good
'S a giant flying dragon... Whale... Feathered... Thing. The wings'll have feathers eventually, and the big tail thing is made up of large plumes thereof.
I did a little Asaro (Planes of the Head) dynamesh sculpt over the weekend.
It's far from perfect and still rough in some areas, but I thought I'd share the model. Hopefully someone finds it helpful.
Replies
It's part of my scifi bus stop scene
Here are a couple of characters I'm currently working on. It's a little south-american hunter with his boar mount;
Still WIP so feedback is welcome!
Also, great job, everyone! Keep those inspirational pieces coming.
Example of how it's going to be used...
everyone else, keep it up- years almost over!
just remove the mag and it will be much better, i really like the overall design and shapes
I don't know how you can do it but you could "cheat" it by render out the unwrap as wireframe and put it in the diffuse.
Stephanie - Stop being so awesome. You're making me look bad.
awesome details!
I made it in like 10 hours of actually working on it.
Also, Ddo is awesome. This is also my first environment I've done.
It's far from perfect and still rough in some areas, but I thought I'd share the model. Hopefully someone finds it helpful.
>MODEL DOWNLOAD<
Also thanks to Swizzle for posting some great reference photos a while ago
That's really awesome, and a really unique design.
This is why I'm excited about dDo.
NICE! :thumbup:
I was planning to do a Zbrush POTH study when I got a new keybooard
Scythe, no I didn't for this piece.
First character model
Gave my Beaufighter some serious material/wear love. Combination of dDo wear, and also added a heap of hand painted stuffs too.
Doesn't look quite so much like a toy now
Amazing! For 10 hours of work, that's insane!
JR:digging the style man , cool work as usual
afisher:tnx man!
another one of these
Long way to go, but I'm pretty pleased.
based in StilleNatch The Cryer.
'S a giant flying dragon... Whale... Feathered... Thing. The wings'll have feathers eventually, and the big tail thing is made up of large plumes thereof.
Nice dick...
Aerial shot for fun...
some gundam 08th MS team fan art.
videos (UDK, Marmoset) and other pics can be found on my [highlight]web site[/highlight]
Congrats on top row over at Zbrush central Raven! may have been up there for a while, I dont check that forum every day...but congrats none the less!
aha aww yeah Afisher, I love you