Lake Ridden is a Indie Mystery puzzle game similar to Myst and Gone Home in tone. During the project I served as the Art Director as well as one of two 3D/2D artists on the project. The game runs on Unity and was produced over two and half years.
Heres some of the Concept Art and ingame art I helped produce. The ingame scenes are in many cases a collaboration with Anton Sander.
Went back to some old paintings today and re-painted them a bit. Really good practice actually, Finding and fixing your own mistakes and giving yourself critique. + It allows you to see how your workflow has changed, how much you have learned and they are a good base for trying things out rapidly.
Heres some of my old faves with some new stuff: