I'm super excited; it's one of those games that literally felt like a breath of fresh air blew over my face when I saw the environments. You don't feel like you're nitpicking the tech, you're just amazed at the FEEL. Very cool
Very eager to hear more gameplay details. I'm hoping there's an economy system like in counter strike and tons of customization upgrades sorta like mech warrior.
This could quickly become my #1 looked forward to game!
Only thing that bothers me is the sense of scale seems.. off, trashcans seems to be the size of cars and I have no idea how these buildings function in regards to having people in them. Then again this looks extremely awesome and I want it.
I made a paper presentation to my college school about this kind of game and theme I whish i can see that kind of game one day, many people I ve seen many ppl already expect this kind of game.
I m so glad my childhood dream come true XD cant want to play! insane graphic tho!
ps : ( i hope they remove some pipes crossing the street for no reason )
AWESOME. I really love the subject matter and the quality of work, but I love how small and efficient their team is just as much. It's very encouraging to see such a small team produce something that is such a head-turner. Been a fan of Khang Le for a while, it's great to see him taking the helm on a project.
Oh yeah and some talk about the inspiration for the visuals
I love the idea that the fundamental concept for the game was done at the last second, like they spent months thinking of what everyone in the world wanted, then at the last second thought, "Eh fuck it, lets make the game we want."
Replies
i liked the trailer
My pants!
How did I miss this epicness forged from pure epic extracted from the hells of epic?
That explains a lot of the awesomeness. :thumbup:
had sex with this:
(Artists Ian McQue and Keith Thompson)
I'm super excited; it's one of those games that literally felt like a breath of fresh air blew over my face when I saw the environments. You don't feel like you're nitpicking the tech, you're just amazed at the FEEL. Very cool
Which is why i'm nutting my pants.
Very eager to hear more gameplay details. I'm hoping there's an economy system like in counter strike and tons of customization upgrades sorta like mech warrior.
This could quickly become my #1 looked forward to game!
And yep, looks crazy awesome.
This looks...like the greatest mech game since Mechwarrior 2.
I m so glad my childhood dream come true XD cant want to play! insane graphic tho!
ps : ( i hope they remove some pipes crossing the street for no reason )
and as an environment artist, a former mech warrior player, and tribes addict...
SWEET JESUS THIS IS THE MOST BEAUTIFUL VIDEO I'VE EVER SEEN.
This is all I have to say.
My kim chee breath kwon do will hurt you fool!
Also, hawkprey?! Is he actually working on this, or does someone else on the team share the name?
It really does have a tribes feeling to it huh?
Awesome looking game, in everyway. I'm looking forward to this.
9 guys in 9 months? Mind blowing.
Mechs + gorgeous environments + carnage = epic win
...AND THEN MECHS SHOWED UP!!1!
a vid on the links to the gameplay vid.. title just made me lol..
That's the team involved
http://www.adhesivegames.com/team.html
Cant wait for this.
I just watched the gameplay video :'D I wish they'd do a preorder to allow you to start playing the alpha builds like Overgrowth :P
http://www.reddit.com/r/IAmA/comments/gfamk/i_am_the_sound_designer_for_the_futuristic_mech/
Mech games have been getting abysmal attention lately hopefully this changes things.
and this looks really promising
khang Le (the art director) sounds really familiar to me... I found his website with some cool artwork on it :
http://www.khangle.net/gallery/
But where has he been before? Has he worked on something hi-profile? Anyone know?
Really amazing book. Everyone should own it.
Project Offset
Suddenly this starts to all make sense! :poly124:
http://pc.ign.com/articles/115/1158817p1.html
Oh yeah and some talk about the inspiration for the visuals
I love the idea that the fundamental concept for the game was done at the last second, like they spent months thinking of what everyone in the world wanted, then at the last second thought, "Eh fuck it, lets make the game we want."
http://4.bp.blogspot.com/_BjrzP1ecT78/TTa1leFOc2I/AAAAAAAABC0/IlOF3CoX5iQ/s1600/Environment_05.jpg
http://www.rockpapershotgun.com/2011/06/02/watched-like-a-hawk-hawken-dev-diary/