and this is our man - ex-military, special operations & tactics instructor. that's how we make references for sound fx, modelling, texturing & animations for weapons
i think it looks stunning. Better than C.O.D in some ways.
I was thinking the other day, how i wish they bring Delta Force back, and seeing your thread with all this beautiful landscapes, it reminded me of that game and how it might look these days.
Goodluck!
As well as the Evironments I am loving the concept art, and the gun, the characters look nice. I am also really impressed by the 2 different reload anims! :thumbup: And the fact you even have an ex-military man for references and military insights is totally next level...
Bravo ! This game and your job is really stunning ! I'm french PC gamer and I found an article about your game at this website : Nofrag.com (a french PC games website).
Your work about guns animations is really good... I'm member of a shooting club and I'm still looking for a realistic PFS on PC for many years but COD and Battlefield still looks like arcade game and there are a lot of problems with guns animations : not realistic, impossible weapon operation , bad sound design etc...
Don't give up ! Don't give up ! Your game is really on the right way to be one of the best FPS on PC I ever seen !!!
I wish I could buy this game one day...
Do you have a website to follow your daily work and the devoppment of this game ?
I'm waiting for fresh and encouraging news about you !
Very impressive ! In few words : very good artisitic direction, stunning atmospheric effects, realistic atmosphere and stunning sound design (sounds from outside, wind). Vey good job ! :poly142:
The reloading animation is truly inspired. I love how the magazines are held in-between fingers etc. Detail like this is rarely seen in AAA titles and is often something that will make me buy a game. (makes it slightly ironic that I will buy GT5 then...)
Sorry if it's been asked before but what engine are you using and whats the target platform for the game?
Question no2, don't feel you have to answer: How much of the game is built using engine assets and how much is original?
I would imagine the landscapes are generated using the engine + tree gen etc. + lots of tweaking, nice work all the same.
cheers, top work. Congratulations to you and your team.
hey man first of all amazing work keep it up. i just have one comment i noticed that when you sprint the character moves VERY slow kinda the same as if he was walking but with the run animation, idk if you planning on making him move faster but if you are not you might consider it.
Very nice the only critique I may do is that the Branches on the trees seem to have a werid texture orientation , like vertical as the trunk instead than following the growth direction of the branch , but I may be wrong from the picture ...
Very nice the only critique I may do is that the Branches on the trees seem to have a werid texture orientation , like vertical as the trunk instead than following the growth direction of the branch , but I may be wrong from the picture ...
Replies
the screens are amazing... as usual.
Doesn't the game do that with a FOV switch?
I don't see why? To me it would be helluva lot harder to aim if my view would suddenly zoom in and I wouldn't be able to see my surroundings.
as StealthSilver said - it does FOV switch
I was thinking the other day, how i wish they bring Delta Force back, and seeing your thread with all this beautiful landscapes, it reminded me of that game and how it might look these days.
Goodluck!
Your work about guns animations is really good... I'm member of a shooting club and I'm still looking for a realistic PFS on PC for many years but COD and Battlefield still looks like arcade game and there are a lot of problems with guns animations : not realistic, impossible weapon operation , bad sound design etc...
Don't give up ! Don't give up ! Your game is really on the right way to be one of the best FPS on PC I ever seen !!!
I wish I could buy this game one day...
Do you have a website to follow your daily work and the devoppment of this game ?
I'm waiting for fresh and encouraging news about you !
See U :thumbup:
right now we don't have a site. but it'll be ready soon
demonstration of hilighted optics and marks
:-D
[ame]http://www.youtube.com/watch?v=hwrdjhpiHC8&hd=1[/ame]
Don't give up Nikita !
Sorry if it's been asked before but what engine are you using and whats the target platform for the game?
Question no2, don't feel you have to answer: How much of the game is built using engine assets and how much is original?
I would imagine the landscapes are generated using the engine + tree gen etc. + lots of tweaking, nice work all the same.
cheers, top work. Congratulations to you and your team.
AAAAAAAAAAAAAAwesome !
Great work again ! This is really a nice place for an ambush ! :poly142:
Don't give up Nikita !
And very nice work as well!
here's a red dot sight: