I already see how those weapons would be crafted... The Direct hit + The Sandman = The Ullapool Caber The Scottish resistance + TheForce-a-Nature = The Loch-n-Load
Yanma024:
Yeah, same model as before. I'm going to tweak the textures a little, but I'm pretty well settled on that design. The only thing that was bugging me about it was that I hadn't gotten the textures looking quite right, but then I also hadn't put much work into them
Khthon:
I have some texture cleanup to do in a couple of spots, especially on the needle gun, and I need to make sure all my files are in order. I tend to generate a lot of excess like backups and experiments before I'm finished with projects, so I need to trim those down and make sure everything's organized well before I submit everything.
Norron:
Don't think of them as bribes, think of them as incentive packages.
Contrails:
I'm probably going to add a couple more dings and brush strokes to the helmet, but I'm actually fairly satisfied with how it turned out. As for getting myself un-unemployed, I hope that happens soon, but first I need to set up a portfolio website.
jgoodroad:
I'm glad I could render such a valuable service.
Mizzymizzy, jgoodroad:
Those actually sound about right...
Simski:
Yes and no. I was able to get the visor to jiggle around, but I wasn't able to do it without having the rotation for the parent bone that everything connects to get all screwed up. I've been using Milkshape for import/export, and I think the way it handles and exports bones is all wonkified. I'm going to send a note along when I submit this stuff saying that I think it'd be cool if the visor was jiggleboned.
Do you mean to say that Valve keeps the people making content for their games for free from working at other studios by dangling the carrot of a non existent job in their face?
well mostly I was just teasing Swizzle by suggesting that Valve was enticing him to make awesome content with a fictitious job offer and then release his stuffs as "community content" -ie: the Pain Train - and by keeping that generalized posting up he'd be less inclined to apply and be imeadiately accepted at another rocking studio.
-- though if in fact the only reason he isn't currnetly working at a rockin studio is because he hasn't put together proper web portfolio and thus hasn't even applied, well then he should get off his lazy ass and make one already shouldn't he?!?
though if in fact the only reason he isn't currnetly working at a rockin studio is because he hasn't put together proper web portfolio and thus hasn't even applied, well then he should get off his lazy ass and make one already shouldn't he?!?
err. why? i would say do it. yes, it is awesome and got a high chance of winning, but there is notthing wrong with that. say class A doesnt have any really good ones and if swizzie did that one, now, we will get some awesome weapon/hat/misc for that class. it is for the good of Valve and the whole tf2 community :DD
just saying
I can guarantee that they will announce the other 4 classes adn you will win. There's alot of submissions to go through especially after the engi update. I'm sure they're breaking it up into 2 sections. You WILL get your comp in the game. You did help me with your texturing advice and I mucho appreciate everything.
I'm fairly sure his packs weren't chosen because Valve were looking for original themes in the packs. Look at the winners. They're all new themes. While Swizzle's packs are great and fit the TF2 theme perfectly, they're just expansions and modifications to current styles of weapons in TF2. I have no doubt that some of his items will be added through community updates though.
Replies
The Direct hit + The Sandman = The Ullapool Caber
The Scottish resistance + The Force-a-Nature = The Loch-n-Load
the chargin' targe + gunboats + football helmet = The Scotch Bonnet
Thanks!
Yanma024:
Yeah, same model as before. I'm going to tweak the textures a little, but I'm pretty well settled on that design. The only thing that was bugging me about it was that I hadn't gotten the textures looking quite right, but then I also hadn't put much work into them
Khthon:
I have some texture cleanup to do in a couple of spots, especially on the needle gun, and I need to make sure all my files are in order. I tend to generate a lot of excess like backups and experiments before I'm finished with projects, so I need to trim those down and make sure everything's organized well before I submit everything.
Norron:
Don't think of them as bribes, think of them as incentive packages.
Contrails:
I'm probably going to add a couple more dings and brush strokes to the helmet, but I'm actually fairly satisfied with how it turned out. As for getting myself un-unemployed, I hope that happens soon, but first I need to set up a portfolio website.
jgoodroad:
I'm glad I could render such a valuable service.
Mizzymizzy, jgoodroad:
Those actually sound about right...
Simski:
Yes and no. I was able to get the visor to jiggle around, but I wasn't able to do it without having the rotation for the parent bone that everything connects to get all screwed up. I've been using Milkshape for import/export, and I think the way it handles and exports bones is all wonkified. I'm going to send a note along when I submit this stuff saying that I think it'd be cool if the visor was jiggleboned.
They can expect to get all your awesome work for free all the time!
Free
.....
I'm guessing Valve is just fine with the arrangement they have now
Then why not go for Naughty Dog then? They're hiring character, enviromental, and texture artists right now.
well mostly I was just teasing Swizzle by suggesting that Valve was enticing him to make awesome content with a fictitious job offer and then release his stuffs as "community content" -ie: the Pain Train - and by keeping that generalized posting up he'd be less inclined to apply and be imeadiately accepted at another rocking studio.
-- though if in fact the only reason he isn't currnetly working at a rockin studio is because he hasn't put together proper web portfolio and thus hasn't even applied, well then he should get off his lazy ass and make one already shouldn't he?!?
SEE! he would fit right in at valve...
But back to business.
I want to know what this tanish line is.
Now hush, you.
also- that reflection just looks out of place.
just saying
Nope, that sucker explodes but good. Just like the bottle breaks on a crit.
HOWEVER
I cannot control how it breaks in-game without having it as a direct replacement for the bottle.
Swizzles packs were my favorites too.. ah well im expecting to see these as part of a future community update
great work on these Swizzle (y)
then I will be happy.
lets hope valve adds it in a later update...
Im sure they will