Anyone else play this game? I'm playing this as well as No More Heroes (in preparation for NMH2 on tuesday) and SMT:DDD etc. I would love to play it more but as it's an old dos game, it crashes on my computer randomly.
HonkyPunch, if you have an iPhone, there's a really good port available (controls are actually solid, much better, imo, than the implementation in the Monkey Island Special Edition port).
Anyone else play this game? I'm playing this as well as No More Heroes (in preparation for NMH2 on tuesday) and SMT:DDD etc. I would love to play it more but as it's an old dos game, it crashes on my computer randomly.
Isn't it Beneath a Steel Sky? If so, there should be a porting to ScummVM, I'm currently replaying DOTT
Finished it NUMEROUS times. Fuck, the whole series was played through at least four or five times before it was killed off by the 3d PoS (which I refused to play). Somewhere, there's a floppy disk with three or four Paladins on it. The fourth, for the multiple story paths and choices you could make, was really the best of its kind of game. I absolutely loved the art style and the gameplay mechanics for encounters were quite fun.
Anyone else play this game? I'm playing this as well as No More Heroes (in preparation for NMH2 on tuesday) and SMT:DDD etc. I would love to play it more but as it's an old dos game, it crashes on my computer randomly.
Steel Sky - never played it when it originally came out, grabbed it off the interwebs and played it via ScummVM in the past year. Nothing about it would have made it stand out for me back in the glory days of point and click gaming, but it was definitely a fun nostalgia trip when I played it.
Finished it NUMEROUS times. Fuck, the whole series was played through at least four or five times before it was killed off by the 3d PoS (which I refused to play). Somewhere, there's a floppy disk with three or four Paladins on it. The fourth, for the multiple story paths and choices you could make, was really the best of its kind of game. I absolutely loved the art style and the gameplay mechanics for encounters were quite fun.
flaagan - there's a part where u use the octopus knob on the pillar, down at the swamp, and u'r to spell AVOOZL again. the thing is, on dosbox emulation, the speed is fucked up and it won't read the dial right. i read its a known bug with a tentative workaround, but i couldnt get it to work. did u figure that out or did u play the oldschool, real-dos version?
yea the whole series was fantastic, i played the 3d qfg V game as well but it was hardly as good... qfg IV remains my favorite to date. there r several remakes if u saw, of the first and 2nd, with new gfx etc. haven't played them yet.
when i think of it, this is a very early dues ex gameplay...
OH MY GOD YES.... I loved that game when I was a kid. I still have it somewhere. I remember playing it on our 3k $ 1995 Gateway that had 32 MB of RAM... lol! sigh.... how times have changed
Excellent choices, Vas. Homeworld 2 speaks for itself, Supreme Commander remains one of my favorite RTS games of all time and Nexus was good fun, aside from Cromwell's stuffy British accent. Still can't get into EVE, though. I might sign up for another trial, see if I can figure out what all the fuss is about.
@calabi;
Of course the shiny new games are fun, but you can't deny the classics. A lot of these older games have more replay value and entertainment packed into 1 megabyte than some games fit onto an entire blu-ray nowadays.
(Unfortunately i was pretty young in the nineties, so I have to relive all the good old days now on xp)
Man, the Nineties were fucking it for gaming. I still remember being blown away by games like Starfox, taking big-ass cases of Amiga floppy disks to school to trade like playing cards....
I'm replaying FEAR 2 on hard right now, and I think it's got to be one of the most under-rated FPS games released in recent years, and it's got some really nice visuals, especially the environment and effects work. I really hope that a third installment is planned.
Yeah, the motion blur might be a bit much at times, but the action is pretty intense, the story is really decent (especially the use of intel items to reveal the specifics of the plot), mechs with unlimited ammo - awesome.
I'm replaying FEAR 2 on hard right now, and I think it's got to be one of the most under-rated FPS games released in recent years, and it's got some really nice visuals, especially the environment and effects work. I really hope that a third installment is planned.
Yeah, the motion blur might be a bit much at times, but the action is pretty intense, the story is really decent (especially the use of intel items to reveal the specifics of the plot), mechs with unlimited ammo - awesome.
Agreed, it was really fun, and really started to wow me when it got to the more open environments. The ending was REALLY sudden, with no closure to any of the story at all, one of those endings that's right on a cliffhanger as if to say 'HA BITCH WAIT FOR THE SEQUEL'.
Agreed, it was really fun, and really started to wow me when it got to the more open environments.
I think the school
and the subsequent hidden research base
is my favorite area, from an artistic standpoint. There's so much detail hidden away in the darkness, and so many little touches that are easy to miss in the thick of a firefight, but if you pay attention, it's superbly realized.
The videos on the televisions as you approach the nurse's office were excellent, and really fit the elementary school theme perfectly.
That coupled with the intel scattered around really made me anxious to progress the story as well as the action.
And yeah, fingers crossed for FEAR 3. I don't know how well it sold, but the story and world definitely deserve another game.
Darth: Well, you could start with getting the name right, fucker!
Cee-Dee Aaaaiiii.
edit: oh, there is a sequel of sorts to Neverhood, called Skull Monkeys. It's meant to be more of an action-y game, and I've never played it. So clearly not a real sequel, but same people, same world.
Yeah if I could pick one old game to get the next-gen make-over ... it would be Carmageddon. Gah, just imagine the blood, the gore, the dynamic damage models, the explosions, the explorable environments, the super bad ass soundtrack... oh man. It would probably be too politically incorrect for today, Jack, Hillary and co would throw a tantrum over it
Monolith really needs to make a new shogo game. I remember playing that for fucking hours with my brother and dad on lan.
it was insanely fun.
augh, such good times.
also yes, i agree on a new carmageddon;
I think a game like that would do wonderfully, and the technology for such things is certainly becoming more realistic
I'm not gonna hold my breath for a new Carmageddon. You can't get away with that level of comedic gore any more, and I have no faith in that kind of humor happening any more.
is my favorite area, from an artistic standpoint. There's so much detail hidden away in the darkness, and so many little touches that are easy to miss in the thick of a firefight, but if you pay attention, it's superbly realized.
The videos on the televisions as you approach the nurse's office were excellent, and really fit the elementary school theme perfectly.
That coupled with the intel scattered around really made me anxious to progress the story as well as the action.
And yeah, fingers crossed for FEAR 3. I don't know how well it sold, but the story and world definitely deserve another game.
Those were the most fun areas to work on for me. The school and lab are filled with pictures of me and other monolith employees as kids. The lab is my pride and joy as i did most the art assets in it. I love the way it turned out, but i can never get myself to make it through the hospital and underground base... did a bit too much testing of those areas, now i just get flash backs of earlier versions when they were much longer.
Those were the most fun areas to work on for me. The school and lab are filled with pictures of me and other monolith employees as kids. The lab is my pride and joy as i did most the art assets in it. I love the way it turned out, but i can never get myself to make it through the hospital and underground base... did a bit too much testing of those areas, now i just get flash backs of earlier versions when they were much longer.
Awesome job, man. I'd love to see some of your work on the lab as you'd display it in a portfolio, if you can show it.
Replies
I loved this game
Ahh Quest for Glory IV I think.
Yup played it and loved it. Didn't finish it though, combat was horrible in that one
Anyone else play this game? I'm playing this as well as No More Heroes (in preparation for NMH2 on tuesday) and SMT:DDD etc. I would love to play it more but as it's an old dos game, it crashes on my computer randomly.
Isn't it Beneath a Steel Sky? If so, there should be a porting to ScummVM, I'm currently replaying DOTT
http://www.gog.com/en/gamecard/beneath_a_steel_sky
Anyone remember this?
Good times....
or some sequel of it... (with obviously better colors)
but no, isn't this.... land of lore? lore of the doomed? what was it called
Their art certainly got better between Lure and Broken Sword :P
Finished it NUMEROUS times. Fuck, the whole series was played through at least four or five times before it was killed off by the 3d PoS (which I refused to play). Somewhere, there's a floppy disk with three or four Paladins on it. The fourth, for the multiple story paths and choices you could make, was really the best of its kind of game. I absolutely loved the art style and the gameplay mechanics for encounters were quite fun.
Steel Sky - never played it when it originally came out, grabbed it off the interwebs and played it via ScummVM in the past year. Nothing about it would have made it stand out for me back in the glory days of point and click gaming, but it was definitely a fun nostalgia trip when I played it.
can we have a remake or sequel of this please?
I still have the neverhood..fun game
flaagan - there's a part where u use the octopus knob on the pillar, down at the swamp, and u'r to spell AVOOZL again. the thing is, on dosbox emulation, the speed is fucked up and it won't read the dial right. i read its a known bug with a tentative workaround, but i couldnt get it to work. did u figure that out or did u play the oldschool, real-dos version?
yea the whole series was fantastic, i played the 3d qfg V game as well but it was hardly as good... qfg IV remains my favorite to date. there r several remakes if u saw, of the first and 2nd, with new gfx etc. haven't played them yet.
when i think of it, this is a very early dues ex gameplay...
OH MY GOD YES.... I loved that game when I was a kid. I still have it somewhere. I remember playing it on our 3k $ 1995 Gateway that had 32 MB of RAM... lol! sigh.... how times have changed
EVE Online
Supreme Commander
Homeworld 2
Nexus: The Jupiter Incident
DO WANT.
When I saw that Steel Sky was point and click I instantly thought of Neverhood, best fucking game evar.
Then I scrolled down one post and saw this awesomeness.
[ame]http://www.youtube.com/watch?v=-IFFWVBfNn8[/ame]
Sequel would ruin it propably. Best game ever though.
heroes quest 1 was the best one....
Of course the shiny new games are fun, but you can't deny the classics. A lot of these older games have more replay value and entertainment packed into 1 megabyte than some games fit onto an entire blu-ray nowadays.
(Unfortunately i was pretty young in the nineties, so I have to relive all the good old days now on xp)
/nostalgia
and FEAR2:
Now playing thru Mass Effect finally;
Yeah, the motion blur might be a bit much at times, but the action is pretty intense, the story is really decent (especially the use of intel items to reveal the specifics of the plot), mechs with unlimited ammo - awesome.
My car design! w00t!
No I agree, its good to see, just suprising is all.
I dont recognise any of the games though, I was more into the spectrum and snes, didnt join the pc until the age of empires, carmageddon 2 age.
Neverhood and i-76.
Neverhood cause I never got to play it (and all the versions I've had access to since then don't work).
I-76 cause it was so awesome, but I never finished it, my game discs got destroyed, and I'd love to play it on an actual powerful system.
Agreed, it was really fun, and really started to wow me when it got to the more open environments. The ending was REALLY sudden, with no closure to any of the story at all, one of those endings that's right on a cliffhanger as if to say 'HA BITCH WAIT FOR THE SEQUEL'.
I think the school
And yeah, fingers crossed for FEAR 3. I don't know how well it sold, but the story and world definitely deserve another game.
Also carmageddon is AWESOME
Cee-Dee Aaaaiiii.
edit: oh, there is a sequel of sorts to Neverhood, called Skull Monkeys. It's meant to be more of an action-y game, and I've never played it. So clearly not a real sequel, but same people, same world.
x36,078 combo!!! PEDESTRIAN OVERKILL
i remember one time driving around a city and finding a secret football stadium with ping-pong bonus. man was i killing there xD
reminds me also of this oldy.. the originator:
pilotwings 64 ftw
OMG YES! I played the demo of that game, but curses country bumkin living in australia, I couldnt find it ANYWHERE!
I need to find this game!
[ame]http://www.youtube.com/watch?v=YHi-hwI3l0Q&feature=related[/ame]
it was insanely fun.
augh, such good times.
also yes, i agree on a new carmageddon;
I think a game like that would do wonderfully, and the technology for such things is certainly becoming more realistic
Yes, it's sexy.
I'm not gonna hold my breath for a new Carmageddon. You can't get away with that level of comedic gore any more, and I have no faith in that kind of humor happening any more.
Passage - The most poignant game ever made?
Every Day The Same Dream
Don't Look Back
Gray
Totally-Shameless-Plug-Even-Though-It's-Not-Out-Yet
Those were the most fun areas to work on for me. The school and lab are filled with pictures of me and other monolith employees as kids. The lab is my pride and joy as i did most the art assets in it. I love the way it turned out, but i can never get myself to make it through the hospital and underground base... did a bit too much testing of those areas, now i just get flash backs of earlier versions when they were much longer.
Awesome job, man. I'd love to see some of your work on the lab as you'd display it in a portfolio, if you can show it.
Oh god yes
Damn, now I have to find this again.