HI there. I am a former Game Developer (Kalisto Entertainment, NewtGames) and wish to return to what's cool and publish my own games on the AppStore. I have worked with some great 3D artists in the past and wish to re-connect with the game community. I am proficient with Unreal Engine and SceneKit / SpriteKit.
Greetings all. I started modeling in Maya 7 PLE when I was 12. I've always loved games and finding out I could make them as a career was a huge revelation for me. I came here because online training can only do so much, and being able to ask direct questions will hopefully help me improve much faster. I'm getting to the point where I'm confident in my skills and would like to share with others!
Hey guys! I'm a student specializing in realtime 3D, and also an artist for SureAI. Been working on Enderal: The Shards of Order, a total conversin for Skyrim for the last couple years, and we're getting close to release!
Hello,everyone.I'am new here and would love to represent my work to proffesionals of a game development industry.I 've been worked a long time as an illustrator for a various projects and now decided to envolve me into a game art.i work different styles but preffer anomorph cartoons or casual.Hope that you gona like what i do.
Hi, don't remember if I ever did this, but here I am just in case. Wanted to get some things out there and get some critique going. Nervous about posting things, but I have to if I want to get better.
Very happy to be part of the Polycount community after lurking for a long time. I'm Michael Wentworth-Bell - 3D generalist based in Melbourne, Australia. Big fan of the work shown here. Thankyou.
I study computer science @ Helsinki uni and read and watch lots of period drama on my free time. I was astonished by the design in Desiree and deeply impacted by Scarlett O'Hara's character. Lately I've been dreaming to stock my bookshelf with twentieth century literature and artists but I'm still making sense of the whole industrial revolution's impact on Victorian fashion. I have an art blog and an idealistic twitter.
Long time lurker, My name is Michael I want to be a prop artist and as i start this journey i thought i would join Polycount so i can ask for the good advice i see posted on here.
Hi all, my first post on here. After doing some dabbling in art for a year, I finally got the courage to start this career in 3D. I majored in Business in college and had a career in Real Estate, but found out it was not for me. Making a complete shift to Art and learning from digital tutors/pluralsight.
About the "Downsize your images to 1600 or less before attaching or embedding", that seems to be a form of protection when posting your work. In case someone steals your work, you have the full resolution version to prove your authorship. Then you only send the high res images to potential employers.
Hi everyone, I've been a lurker for quite some time and now that I'm doing a lot more 3d work I would like to join this community and all of the awesome talent on this forum.
hello, community! I love to be here! I am an indie game dev and would like to learn more about 3d stuffs in here. Hopefully I will share my work also in here.
Hello everyone. I've been posting here for awhile now but I think with the website update it's pinging me to post again. Love the site and look forward to all the new posts making in the future.
after lurking for some time, I've finally created an account to better get in touch with and learn from all the coolio peoples of this forum. Doing schooling in Game Design, starting out fresh as daisies.
Hello there. Been a lurker for quite a long time. Never thought I was good enough to post anything I was doing, but I learned quite a lot just by reading and searching around the forum. I hope to remedy that in the future.
Replies
Toodle pip x.
I'm a student specializing in realtime 3D, and also an artist for SureAI. Been working on Enderal: The Shards of Order, a total conversin for Skyrim for the last couple years, and we're getting close to release!
I study computer science @ Helsinki uni and read and watch lots of period drama on my free time. I was astonished by the design in Desiree and deeply impacted by Scarlett O'Hara's character. Lately I've been dreaming to stock my bookshelf with twentieth century literature and artists but I'm still making sense of the whole industrial revolution's impact on Victorian fashion. I have an art blog and an idealistic twitter.
Long time lurker, My name is Michael I want to be a prop artist and as i start this journey i thought i would join Polycount so i can ask for the good advice i see posted on here.
1. Added a new section Make Your Artwork Easy to View about how to format your images.
2. Updated the links in the Job Postings in the Polycount Forum section.
In case someone steals your work, you have the full resolution version to prove your authorship. Then you only send the high res images to potential employers.
- http://polycount.com/discussion/comment/2383231/#Comment_2383231
- http://polycount.com/discussion/comment/2383248/#Comment_2383248
Long time lurker, now finally decided to write here. I'm Technical Artist/3D Artist from Finland.
Greetings to you all!
Added some info about if you're having trouble posting, or can't send a message, how to solve it. Hope this helps!
I've been a lurker for a few years, getting back to my art and looking forward to contributing and learning from others.
I am an indie game dev and would like to learn more about 3d stuffs in here.
Hopefully I will share my work also in here.
Doing schooling in Game Design, starting out fresh as daisies.
this is my web site link www.alitocarioca.wix.com/alex3d
Been a lurker for quite a long time. Never thought I was good enough to post anything I was doing, but I learned quite a lot just by reading and searching around the forum. I hope to remedy that in the future.