Hey Guys I am here because I have been working in the game industry for almost a year and want to improve my skills so that I can become and environment artist.
Hi, my name's Eoin, I've recently been learning 3D after a long time only doing 2D illustrations (ultimatehurl.tumblr.com is where I post that). Hope to learn lots here!
Greetings Polycount Artists! Looking forward to being a part of the community and learning some new techniques. Im a character artist and animator. Looking forward checking out all the great stuff here and share some works.
Hello My name is Justin and I've been lurking on Polycount for ages. I need to kick myself back into gear and would love to join this wonderful community.
Konichiwa! I'm creating a manga/movie/game series with a couple of other people. I've recently started remodeling every model, but I still have trouble making heads...
I'm just getting starting in 3d and maya, and was looking for an online community with talented people who could help me with ideas, information, motivation and inspiration. Looking forwards to looking at what this site is all about.
Hello Polycount! I'm Habofro, new to 3D modeling and i am looking forward to learn more, thats why I joined this site. My main interest is to make DOTA 2 items for now and maybe hats for TF2. So far I've been able to make an Axe
I'm using Maya and I currently have no idea how to makes decent texture or animations...
If anyone want to teach me some tricks, PM me
Hello, I'm currently a student at a school where I'm learning both 3D modelling and Programming. Hopefully I will be reaching a point where I can be a professional in both of these things.
(Also, if anyone knows of a good community website for programming, let me know in a PM, I honestly can't find one.)
hello everyone, i am siddhant and at present i am pursuing my degree in 3d animation and visual effects. my main line of focus is game level inorganic modeling,sculpting and texturing...i mostly use maya,mudbox and photoshop for my works... i would love to share my works in polycount so that i can have some feedbacks from other members and hence achieve more scope of improvement in my works..
Hello there Polycount Community! I am new to this site, and hope to find (and hopefully give ) inspiration for 3D art and game design. I have recently started making items for DOTA 2, and have ok modeling skills. My texturing could use a little work, so maybe I'll find some help with that.
Hi! I'd like to introduce myself, but don't know if anyone reads this thread besides mods/admins... anyway! Looking forward to learn from the people here. Absolute newbie.
Replies
I'm Thang Le, a 3D character artist.
Nice to meet you guys, talented artists from all over the world.
I'm Rutger, i am a beginner student 3D artist i am passionate about 3d modelling and rendering.
Nice to meet all you guys
I'm Matheus, 3d artist actually focusing on environmental developing, nice to meet ya all!
I'm just getting starting in 3d and maya, and was looking for an online community with talented people who could help me with ideas, information, motivation and inspiration. Looking forwards to looking at what this site is all about.
Thanks!
-Steven
I'm using Maya and I currently have no idea how to makes decent texture or animations...
If anyone want to teach me some tricks, PM me
(Also, if anyone knows of a good community website for programming, let me know in a PM, I honestly can't find one.)
Australian, just started my animation/video games studies. Just saying hi.
I'm a Game Design Student.