Hello Polycount I'm supposed to introduce myself so here I go. I've been modelling for about 1 year now and I've finally started making custom skins for games. I hope to be of help to others, and I also hope to improve by getting feedback from people on this site.
Hello Polycount community, i just started doing Programing Classes so i might start to roam Polycount for information on getting better at making art-related things, since this is my weak side. also might make a few requests for models if people are ready to help.
Well, I suppose I better do the run-of-the-mill About me section first.
My name is Haley, I am 21, and my favorite video game is Tomb Raider.
I enjoy stand up comedy like George Carlin and Louis CK, I like good movies, I like good music, and I have been told that I look just like Keira Knightley.
I am currently working on a fan-made Tomb Raider game using the engine they released with the fifth game, which has been upgraded since to the Next Gen Level Editor, by a very talented programmer named Paolone.
You can go here to see all the screenshots I have posted of the game, and to also see the story and planned levels. (This game is also mostly the reason for why I registered here).
Why Hello thar Polycount - I have been lurking on this forum for years (even the planetquake days) and I never thought to sign up - I am a concept artist illustrator, dabbler of the 3D arts, looking forward to showing off my stuff and getting some critical feedback.
Howdy guys! I'm a beginning 3D modeller and am trying my hand at some game stuff for the Steam workshop. I can't wait to get some feedback from all of you!
Hey Guys, good to be part of the community. Ive been interested in design for awhile, and I decided to take the leap into the fray and get my know-how on.
Hey there, Polycount!
We are Taullox Studios, a proud indie video game developer that is eager to get it's foot in the door of this industry. Our team currently consists of our two founders, and we hope to find some artists here willing to be recruited! We are currently working on a free to play FPS, Jaden Inc!
Hello world!
My name is Magnus, I have a bachelor in CGA and at the moment I am working as a computer graphic artist for Danish television. However, Im not learning very much from this job. It is my necessary source of income, but I want to keep my well of inspiration and creative work flowing.
Also, I am very eager to work in the gaming industry, but I only have limited knowledge in the workflow for creating assets and characters for games. It is my hope that my membership and activity here at polycount will inspire and help me to get some nice game-relevant work done.
Hey there ya'll! I am looking to become some kind of 3D artist (not sure which atm) in the industry in a couple of years, and thought that joining this community now would help me with that. Right now I am in school for Game Development and Entrepreneurship. It is very programming and business heavy, though that may be helpful in differentiating me as an atypical artist (hopefully lol). Currently I am still learning and practicing my skills in modelling, texturing and sculpting.
Hey there ya'll! I am an aspiring 3D artist (don't know what specific direction to go atm) and I am looking to grow my skills and learn new ones. This community seems like a great place for that
Hello! Also a long time lurker here. Just finished my last spring semester at USC with a Computer Science (Games) degree and finally getting more serious with rigging, animation, and the works. Nice to meet everyone!
Replies
Joining this amazing community will we good !
im Stefan Hövelmanns aka ceed. Proud to be a german born and even prouder to live in bavaria.
My job is to design stuff mostly websites.
I'm very in to javascript and jquery.
Also i do have quite good skills in ps,illu and so on.
As part of my intrests i want to get into 3d modeling aswell.
So, here i am.
take it
Glad to be here.
Well, I suppose I better do the run-of-the-mill About me section first.
My name is Haley, I am 21, and my favorite video game is Tomb Raider.
I enjoy stand up comedy like George Carlin and Louis CK, I like good movies, I like good music, and I have been told that I look just like Keira Knightley.
I am currently working on a fan-made Tomb Raider game using the engine they released with the fifth game, which has been upgraded since to the Next Gen Level Editor, by a very talented programmer named Paolone.
You can go here to see all the screenshots I have posted of the game, and to also see the story and planned levels. (This game is also mostly the reason for why I registered here).
http://legendofanubis.deviantart.com/
I've not much to say about myself... I work on 3D-animations, XNALara photos and more recently, 3DS Max stuff.
I kind of... signed up to ask a urgent question but now I must wait. Hm.
~M
Love 3D Modeling and learning something new with each model I make, look forward to learning more from all of you.
We are Taullox Studios, a proud indie video game developer that is eager to get it's foot in the door of this industry. Our team currently consists of our two founders, and we hope to find some artists here willing to be recruited! We are currently working on a free to play FPS, Jaden Inc!
My name is Magnus, I have a bachelor in CGA and at the moment I am working as a computer graphic artist for Danish television. However, Im not learning very much from this job. It is my necessary source of income, but I want to keep my well of inspiration and creative work flowing.
Also, I am very eager to work in the gaming industry, but I only have limited knowledge in the workflow for creating assets and characters for games. It is my hope that my membership and activity here at polycount will inspire and help me to get some nice game-relevant work done.
Long time lurker, I decided to finally register and maybe start showing my stuff as I learn game art.
My name is Henrik, and I'm a game development student from oslo Norway. I will soon start upploading some of my work.
on that note, here's an Owl.
Hoot?
::waves::