Hm, not sure my first reply stuck. Hi? Also, I'd forgotten his screenname on signup, but I was referred here by Sectaurs, in case referral counts for something for anyone. He was the first person to drive home the fact that polycount is the place to be for feedback and networking as a modeler.
Just started modeling about 6 weeks ago so I'm about as new to 3D as you can be :P
I've dreamt about making games professionally for most of my life but dismissed it as an unachievable pipe dream until just recently.
I'm applying to a 3D-game artist school so having to produce something for the application kind of kickstarted my modeling - I've spent most of my free time the last month outside of my full-time job as an order coordinator modeling in maya.
Hello, as many people before me, im suppose to make my first post here, sooo here it is. Im hoping that this community will show me great respect and constructive criticism when needed
Hello there peoples! The names Sora0111. I am not an actual designer of games or graphics, I enjoy the looks, feels, and standing ovations of architectural works and inspirational views, the only designs I have ever done was mostly buildings and not very good ones at that. I hope to broaden my sense of buildings and figures so that I may be able to even begin to design my own.
Hi, my name is Daoshi. I am a photograph editor and a page layout guru. I am curious about this community and would love to known and learn more about it.
Hi Polycount! I'm a Master's Degree game design student at the Academy of Art University in SF. I'm so glad to be here and look forward to posting in the future! Thanks for havin' me.
Hey everyone! I recently wrapped up the Escape Polycount challenge, and fell in love with this community. So Im making my own user account to become more active in the community!
I graduated from VCAD in Vancouver, British Columbia, Canada. Getting a 3D Animation Art and Design degree, and am doing bits of freelance work on the side of personal projects. My blog is at: http://djstelmaschuk3d.blogspot.ca/ where I attempt to show some of the things Im working on at the time, and I have a student reel hosted at: https://vimeo.com/40569518
Im looking forward to growing as an artist as part of this steller community!
Hello Polycount. I am a mobile game developer working on an exciting first of its kind game based on Indian mythology. Work displayed on these forums are really interesting. I am looking for partnering with good artists for my games.
Replies
;D
My goal is to become a 3D Character Artist
excited to be here
Just started modeling about 6 weeks ago so I'm about as new to 3D as you can be :P
I've dreamt about making games professionally for most of my life but dismissed it as an unachievable pipe dream until just recently.
I'm applying to a 3D-game artist school so having to produce something for the application kind of kickstarted my modeling - I've spent most of my free time the last month outside of my full-time job as an order coordinator modeling in maya.
Cheers,
dwall
I graduated from VCAD in Vancouver, British Columbia, Canada. Getting a 3D Animation Art and Design degree, and am doing bits of freelance work on the side of personal projects. My blog is at: http://djstelmaschuk3d.blogspot.ca/ where I attempt to show some of the things Im working on at the time, and I have a student reel hosted at: https://vimeo.com/40569518
Im looking forward to growing as an artist as part of this steller community!
Navin Kasa
Have all a nice day.
I'm aspiring to become an environment artist and polycount seems like a great place to get feedback and improve on my work.
I'm a student studying Video Games Art in the UK and I live and breath game art!
Look forward to getting involved in polycount!
Stu
Currently working on some stuff for the Arma II/III engine.
thank you
leaf
Craig