Was busy most of the weekend so I didn't manage to get much time with the new tree, so I spent the rest of lunch on it and knocked it out. Next up is the unwrap, then get it in to Mudbox.
Was busy most of the weekend so I didn't manage to get much time with the new tree, so I spent the rest of lunch on it and knocked it out. Next up is the unwrap, then get it in to Mudbox.
Way Better! I like that a lot. One thing I'd do would be to put in some branching where your twigs take crazy turns (upper left is of note). Instead of just making a 180, make a split, and break the other branch off. It'll look more like it grew that way and less like someone forced it to.
JasonLavoie: umm, started of as a highpoly sculpt, but now im gona bake it to lowpoly n all of that. 20 or so more days till the main event, so should be enough time to finish him.
obson: very nice.
small update. just did the helmet prety much.
sorry for the big images
hmm, probably not the best matcap to show off.
Replies
Decided to do a quick sculpt of a Rhino Beetle Squig.
im working on a new concept pic of my runner girl in mirrors edge style
working for the first time with lights and reflections.:poly136:
front one's lowpoly, highpoly modeling maping baking is just so different :O
Way Better! I like that a lot. One thing I'd do would be to put in some branching where your twigs take crazy turns (upper left is of note). Instead of just making a 180, make a split, and break the other branch off. It'll look more like it grew that way and less like someone forced it to.
His fat wrinkles are very repetitive on the back though
ThatDon,he looks awesome,but some more definitions in the clothes would have helped!
Really like the end result That Don
Coming along real nice tacit math, full of style
My sencond entry, if i can
Here's my final...
here's some more random stickers from me... and a pic of one I gave to Keen that he just put up in hollywood
a couple of these were inspired by some of the badass speed sculpts here on pc, though I cant recall who made what or I'd give specific credit
Cool stuff, I like that your getting more color in them. Keep it up!!
Those stickers are awesome Ferg and all the SF sculpts are spot on. Good job guys!
obson: very nice.
small update. just did the helmet prety much.
sorry for the big images
hmm, probably not the best matcap to show off.
some truly awesome work
tris: 1128
tex: 256*256 + 128*128
@ThatDon and Bryan Cavett : in love of your street fighters busts!
oops, knew I was forgetting to do something
Will fix that.
agreed.
I think it would be better placed vertically or linearly on the back.
low is 2363 triangle
[img]http://www.razkun.com/WIP/MG_Mainview_big_BG 35_Bloom.jpg[/img]
[img]http://www.razkun.com/WIP/MG_Closeup_top_BG 35_Bloom.jpg[/img]