maybe add a blurred env reflection to your vehicles, with a camera vector it should glide niceley over the painted surfaces and add some extra oomf, keep it subtle though if you do add it.
regarding edge bleeding imo a quick way in PS is:
- duplicate a merge of your texture,
- blur it by the amount you want to bleed it, e.g 8 pixels
- duplicate that layer like 10-20 times so taht the blurred alpha gradient on the border from the blur filter is solid and not opaque at all anymore
- merge that whole blur copy layer stack (select layers then ctrl+e)
- place that layer below your actual texture work
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hey, good job! is that what you meant? but seriously, looks good. maybe fiddle with the lighting a bit, it's kinda too green
no i seriously meant i need a job :P im tired of working 8 hours a day at a slab factory :poly122:
@pixel masher: sounds like a plan ill try it out :thumbup:
The enviroment looks a little unpolished, but I'm sure you're going to get to that.
Keep up the good work!
I'm tired of school... at least you're making money.
- duplicate a merge of your texture,
- blur it by the amount you want to bleed it, e.g 8 pixels
- duplicate that layer like 10-20 times so taht the blurred alpha gradient on the border from the blur filter is solid and not opaque at all anymore
- merge that whole blur copy layer stack (select layers then ctrl+e)
- place that layer below your actual texture work