I'm kinda new to this Modelling stuff and started learning about textures and bakes. From here to now I had some progress but got stucked on this:
My normal map is very pixelated and I have no clue of what could it be. The Texture is in 4k Res but the problem persists. Also I am facing another problem: One parte of my Normal Map looks Darker than it should be even the model being a mirror from other part that is not dark
Here Is the Darker part I was talking about
The Pixelated Part
Front View For Better Understanding of what is going on
It's a part of a sword I'm using to train and I will try to put as a Mod on skyrim later
Replies
The pixelation is cos there's no anti-aliasing.
I don't use blender so I don't know how to fix those things.
Read the baking threads that are stickied at the top of technical talk to find out why you get these results
Thanls, It helped me a lot