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Textured in Substance Painter, rendered in Marmoset Toolbag.
More images you can see here https://www.artstation.com/artwork/ZAyn0
check out my thread and post any feedback if any
More images on my artstation
https://artstn.co/p/BA118
https://polycount.com/discussion/193852/polaris-mrzr-d4#latest
Pretty much done with the costume / suit here...
Looking for some courage to face the head properly!
Topic: https://polycount.com/discussion/203677/wip-black-diamond-superhero-concept/
Did a little Hammond fan art from Overwatch. Some more poses and images on my artstation
Full body shots and more images here: https://www.artstation.com/artwork/LL2zv
Hi guys, I've just finished this big boy, c&c always welcome , hope you enjoy !
For more pictures ; https://www.artstation.com/artwork/LLREw
Just finished up these Crocodile Scales in Substance, more shots over at my Artstation
C+C Welcome! Cheers
Ben
https://www.artstation.com/artwork/4AN8n
More pics here: https://www.artstation.com/artwork/qqJYy
Full discussion here :
https://polycount.com/discussion/146250/my-modeling-and-texturing-experiences#latest
https://www.artstation.com/artwork/9A8mO
FX by Adad Morales and Animation by Corin McCrate.
Hi res Images, Breakdowns and the full video clip at:
https://www.artstation.com/artwork/DrYNy
Hey guys! Just finished this Forest Cobblestone; 100% Substance. Hope you enjoy!! More renders here:
https://www.artstation.com/artwork/GAQBV
Hey guys!
Here is a really fun project that I got to work on recently. his whole piece was done in a span of 3 days. He's missing his wings and the bottom half of his body but given the time constraint, I had to chose my priority. This was for a short film for the Dota 2 International Short Film Contest. Unfortunately we won't be able to show it this year but expect him to make an appearance for next year's TI fully realized.
Thanks for viewing!
https://polycount.com/discussion/201138/wip-character-fantasy-asian-female-warrior#latest
Getting in some practice while on hol's.
My pack of 8 stylized, rigged, animated, game ready WW2 leaders characters for Unity Asset Store.
Store link: https://www.assetstore.unity3d.com/en/#!/content/117993
ArtStation Link
Just completed my latest character, The sorcerer. Inspired by a concept from Antoine Guth
More images and Viewer file on my Artstation
i made my own postfx inside unity, now in a blink of an eye, i create concept art posts. i love it, hope you enjoy it!
this totally got me 1 week. thats it.
its alive in Unity. here is more pics :
https://www.artstation.com/artwork/LLmlK
Small scene I whipped up over the weekend.
ArtStation Link with high res images, and turn table here. https://www.artstation.com/artwork/4A88W
Current texturing progress on my van, more photos etc etc etc etc here:
https://polycount.com/discussion/comment/2643913#Comment_2643913
https://skfb.ly/6AJ9o
I just finished up this scene the other day, trying to capture a bit more fun. Tried to challenge myself and do some animation as well.
Just started a new character
(renewed)
In the project Allom I had the opportunity to better understand the problem solving for a game character, the character was modeled in Zbrush, made the retopology and RIG in Maya, textured in the Substance Painter and rendered in real time in the Marmoset Toolbag.
I hope you enjoy it, it was a lot of fun all the development.
Part of the development was done live on Facebook
you can check in
https://web.facebook.com/bento3D/
https://www.artstation.com/filipebento
model
Challenge your limits.
Full resolution
First Demo Reel!
I finished this piece the other day. After playing Rise of The Tomb Raider I wanted to make a few of the relics and this the first one I have made so far.
Got some more over on my artstation
funkbro.artstation.com
Its based on Uncharted 4, right now I am getting the correct lighting and mood. Next up replacing all the placeholder rocks with the correct ones. After that I will create way more foliage and storytelling elements.
It's been a little while since I last posted here, but I just finished my Overwatch Soe sculpt from the other day so I thought I'd share her here. More high-rez images and turnarounds on Artstation.
https://www.artstation.com/artwork/rolwm