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HD version: https://www.artstation.com/artwork/Z4bEZ
HD version: https://www.artstation.com/artwork/mNood
been developing my photogrammetry to game asset workflow a bit more, still so much more scan data to process, makes me wish I had a faster rig lol
Rusting away.
Full post here: https://www.artstation.com/artwork/b1ePr
More shots here: https://www.artstation.com/artwork/204aK
Polycount thread here
Artstation page here
Personal Project created with Substance Designer and Unreal Engine, trying to improve my organic and foliage work.
https://youtu.be/pYR6WbUOXDY
It was in this forest that the sheepdog creature Shido was born, at that very moment - when the sun lit up this dark and forgotten place, the grass began to germinate and the crystals revived again.
On the images we still see how they are covered in cobwebs and darkness is still present in this forest, but it is the green shoots that tell us that soon it will fully come to life. Shido was born from such a crystal.Perhaps you noticed that the bluish glow is slightly inclined diagonally. The idea is that this glow rotates then clockwise, then counterclockwise and at the time of imbalance - all sorts of creatures are born, which in addition to Shido - you will soon see For this work, I recorded a huge making of, in which I will show you my workflow.
More renders in my Polycount Topic
More screens here https://www.artstation.com/artwork/qWrPn
renders and videos from marmoset toolbag,
Watch video preview - https://www.artstation.com/artwork/10P1o
Grasshopper for Concept Design :: Primer
Hey art nerds! I have been using Grasshopper3d for a while now and I want to share some of my process. This is an extremely basic level GH tutorial. As a Concept Designer I want to quickly generate parametric detail to find viable solutions. The video will take you behind the scenes of how I create intricate meshes. Let me know your thoughts:
https://www.artstation.com/artwork/KKbDy?commentId=1513620
more here: https://www.artstation.com/artwork/KK9gB
Finished it. I guess.
It's Yoda, very heavily influenced by the Disney Infinity version.
(apologies for the crappy render quality, Keyshot trial..)
More shots at the Artstation: https://www.artstation.com/artwork/10zAZ
Working on a backpack as part of a larger character project I hope to show soon!
More pictures anf info is here: http://polycount.com/discussion/194733/wip-oseram-malevanguard
https://www.artstation.com/artwork/QvlyE
workin more on rawk
https://www.artstation.com/artwork/LY1zA
Modeling and texturind an Orc Warrior on Zbrush
https://www.artstation.com/artwork/yykGJ
https://www.artstation.com/artwork/VOwLb
ArtStation Link
Casual robin - teen titans
I wanted to share my last work still wip !
More here: http://polycount.com/discussion/192556/jerohart-sketchbook#latest