Let 2016 begin! Past WAYWO threads:
2015,
2014,
2013,
2012.
- 1 embed maximum (1 image, or 1 video, or 1 Sketchfab, etc.)
- Anim GIFs must be less than 2 mb
- Externally-hosted images must be less than 500 kb
- Uploaded images must not exceed 1000 pixels in any dimension
- Don't upload PNG, use JPG
- Breaking these rules may cause merciless editing by a Moderator
- Why these rules? See WAYWO Usage.
Replies
I picked back up an old project and finally textured it. I'm still not super happy with the colors what that is my weakest area after all.
Also, Sketchfab because why not.
model
https://www.youtube.com/watch?v=0mpgj-4IbjY
I made sculpting in Zbrush
Hope you like!!!
More details:
https://www.artstation.com/artwork/v4rEv
I made an environment art classic - a fire hydrant! Modeled in 3ds max and textured using the Quixel Suite. Artstation link.
World of Warcraft Fan Art
Story: "Equip a Mara with your fortune and good luck is yours to keep."
- Halloween Candy Special Skin: "Instead of bringing you fortune it's bringing you death."
Flat diffuse. Hand-painted textures. 9294 Tris and 1024 X 1024 map
Responsible for all aspects, including concept.
ArtStation Marmoset Viewer Link here! https://www.artstation.com/artwork/RzVqX
Texture wip on Baal
I'm looking foward on making more for a possible videogame
https://sketchfab.com/models/f5ed37d549b246ef88350d62d6fb43ef
Current wip, Saturnus
Really impressive tree!
My entry for "The Beast"
More to see here http://polycount.com/discussion/164630/the-blind-beast-leecurt/p1
If you'd like to watch the model with Marmoset Viewer, visite my artstation site: https://www.artstation.com/artwork/mvJre
model
model
I'm working on a Katana, soon finished
Texture breakdowns and stills on my Artstation.
EDIT: it turns out third time isn't the charm either. Here's the link, anyway: https://sketchfab.com/models/ce180b5ca03345c2afcd0e6fee286f8a
Few months ago I made the same model too XD
Pulled from the latest Leatherneck Simulations Q1 Development update
Based on a concept by Arsen Asyrankulov
That sword is superb!!!! Excellent job!
Sky Haven [Games Design Project]
Reference art by Alexei Samokhin @ http://sidxartxa.deviantart.com/World Concept art by Teayl Thorn @ https://goldenbutterflysite.wordpress.com/
Early modeling stage using Maya, no textures and with just a touch of lighting.
Crosspost: http://polycount.com/discussion/165356/ue4-edwardian-interior#latest
http://polycount.com/discussion/167703/m110-semi-automatic-sniper-system
im a dirty crossposter but i dont care
currently working on an easy way to make darker skin more accurately (sciencing this shit hard).
Texturing and correcting this fella in 3D Coat.
https://www.artstation.com/artwork/Dm6xR
Pyapor, that's super rad, man! I'm constantly blown away by all the great stuff going on in here. I hardly ever feel like my stuff is worth showing anymore, but I thought I'd share just a few things! Hopefully it's not too spammy
I was part of the development team at 5th Cell Media, who were all super awesome and recently we were all let go following project cancellations. But the up-side is now I can show a few things that we'd been working on!
More images on my Artstation if you're interested. I'm not sure if it's worth making a thread over, but I'll at least try and make a tiny image of the other stuff so i'm not clogging up WAYWO with my stuff
collaboration on the face and hands sculpts of the following 2 characters with my art director Mike Uziel