So Age of Ultron is just around the corner (for Australia at least), and I decided to recreate my favorite superhero in 3D. Concept Art by Nikonov Aleksandr. All other aspects are done by me, Rigged up and ready to go.
First time using Substance Painter for texturing & Marmoset used for the final render. Sculpted in Zbrush This is the real-time model coming in @ 55k tris!
My latest quick Zbrush bust for practice. Didn't plan on making so many League of Legends characters, but there are so many different styles and themes to choose from! XD
Seeing it printed, I will probably go back and change a few things: thicken some things, scale it down, and have it printed in a material that can display more small detail.
I have two things I'm working on right now. I'm quite new to 3D modeling.
The first being an IS-3 Tank, rendered using RenderMan, but I have plans to take it from high poly to low poly.
And this one of my first school projects, which I'm using to learn material creation and try get something out of the works I create in the past semesters, also rendered using RenderMan.
Hi evryone! This is my new render medic armor.
And on one of the largest Russian resources appeared my making of "medic"
Unfortunately for the English environment article on Russian http://romanyuk-art.livejournal.com/
Yo Polycount, this was a quick excersice in modularity, the entire scene is made with 4 tileable materials, and 10 modular meshes, the only unique texture being the map on the wall.
Have not been on here for a while and there is so much great new stuff to go through that I'd need to take a day off to see it all! Anyway thought I'd post something again as well. Been playing around with toon style models along the lines of Shane Glines. This is for 3D Print hence the thick details... Character for a game I'm working on in my spare time with my buddy. I have uploaded this model to Shapeways in case anyone is interested.
I really have to work on my rendering skills -.- .....
Replies
I finalized a 1 hour Lunchtime substance piece:
Enjoy!
First time using Substance Painter for texturing & Marmoset used for the final render. Sculpted in Zbrush This is the real-time model coming in @ 55k tris!
See more here if interested https://www.artstation.com/artwork/exosuit-ascend-project
Working on a tower from http://www.tabletop-world.com/. Pretty fun so far.
My latest quick Zbrush bust for practice. Didn't plan on making so many League of Legends characters, but there are so many different styles and themes to choose from! XD
Going to spend alittle more time on those tires
High Rez: https://www.artstation.com/artwork/orbital-industries-exploration-rover
redid the renders on my harley
More to come here:
http://www.polycount.com/forum/showthread.php?t=151154
Seeing it printed, I will probably go back and change a few things: thicken some things, scale it down, and have it printed in a material that can display more small detail.
The only thing stopping us is a lack of modelers...
Still working out some Painter to Toolbag settings but happy with how its going. Thanks to Kay's Slate Tiles III for base material
The first being an IS-3 Tank, rendered using RenderMan, but I have plans to take it from high poly to low poly.
And this one of my first school projects, which I'm using to learn material creation and try get something out of the works I create in the past semesters, also rendered using RenderMan.
[ame]https://www.youtube.com/watch?v=IvcamFDuyA8[/ame]
I hope u guys like this :poly121:
Nice. Reminds me of that guy who does those Old Spice commercials.
"OLD SPICE ODOR BLOCKING DEODORANT HAS THE POWER TO BENCH-PRESS DINOSAURS AND STILL SMELL GREAT!!!"
Jokes aside, I think the face is decent.
amazing vid man!
it looks like a bit mass effect and warhammer 40k.
thanks for sharing. keep up the good work.
yep! that's the guy
Terry crews. haha thanks! glad that u like it
https://www.youtube.com/watch?v=30qF6SvF870
And on one of the largest Russian resources appeared my making of "medic"
Unfortunately for the English environment article on Russian
http://romanyuk-art.livejournal.com/
I have something to show you. It is a fire animation (handpainted), this is not particle. It is for sale!
Video demo.
https://www.assetstore.unity3d.com/en/#!/content/34506
thread: http://www.polycount.com/forum/showthread.php?t=151725
I really have to work on my rendering skills -.- .....
Modular drakes are hot man... love it!