Hey man! Great work and progress so far :-D.
It's great to see that you're moving more into color. If i were you i'd start to look into color temperature(warm vs. cold) and trying to unify your colors more(is the image overall varm/cold? what color is the light?).
Look at Nathan Fowkes and Jaime Jones for great color reference.
Also, some of your paintings can look a tiny bit flat, try to see if you can get some movement in the z-axis. James Paick is awesome at this, e.g. in this image:
See how he uses the long architectural element on the left screen side to lead into the space of the image ? (btw. hope im even allowed to post this image haha - well, it's for educational purposes so i guess it passes)
Hope this was usefull, keep up the great work! :-)
I apperently didn't see the last couple posts of your work. Hope my response might still be relevant ;-) the space and color in you images already improved a lot from what i saw earlier
I did some quick paintovers. I'd really suggest just grabbing a hard edged full opacity brush; set the pressure sensitivity to size. Then use the same brush or another similar brush as an eraser and erase out. Just play around with making shapes.
My process for painting is usually this and then locking that layer and adding some texture or a gradient or whatnot till it looks how i want it to. You can soften edges at the end. Photoshop can have the tendency to make everything really muddy and smudgy and if your entire image is like that it's really boring. You need a little variety of shapes, values, textures, edges, etc.
Wow, I did go through all of you art and I can really see the progress. Keep up the good work I'll be coming back. Me also on a journey to be a concept artist.
Nice progress, you really improved.
You're really trying out a lot of different things, from characters to environments.
I've been making things in 3d for some time but miss some fundamental drawing techniques, I guess I should also start drawing again and start from the basis.
studies ; greg did some awesome lineart , i tried to do a piece !
Thanks for the nod man. Looks good and you're still improving at a really great rate. You're definitely way more comfortable in photoshop than you were, exceptionally with the painting. I think you should probably explore silhouette extraction man. You've got some of the basics down but you'll level up like crazy if you really start finding the shapes that you want to show.
It's very nice to see your progress! Getting better by the minute!
One tipp I could perhaps give you:
When learning the technical side of things, don't forget the design side of things! Start to really make concepts for your paintings and not only paintings for the paintings sake!
What I mean is: Go in and research the stuff you want to paint. If its a castle for example, research castles. Perhaps combine 2 styles and then try to get them together in your painting(s). You should do that seperatly! Its a big mistake I always did. I tried to do everything at once, but that doesn't work.
Your own artwork will get instantly better! Do at least ~10min of research before really going in and painting. You will gain lots more ideas through research!
Looking great! I just started getting into concept art about half a year ago and as you can imagine I'm learning and still not knowing what to do most of the times!
I hope you're ok with this (if not I'll take it away), but I did a short paintover of your last piece.
Anyway, the one thing that I thought could perhaps help your image is some extra depth. I tried to do this by enlarging the bottom part of your drawing so that it gives me some cheap perspective. After that I also added a bit of atmospheric fog so things on the background get pushed even further.
Other than that, I'm not exactly sure what the focal point is, if the sticking part on the right, or something else? Oh and you have a river, use it to get some cooler reflections! :P
I hope this maybe gives you a different pair of eyes for your piece. I know doing this on other people's artwork is easier than in oneself's. Again, hopefully you're ok with this kind of criticism. I'm not a professional (I'm a 3d artist!) when it comes to concept art, but just trying to give some feedback!
Fantastic work! I'm making my way from comic art to digital painting and illustration so I can appreciate all of these great studies. Keep up the awesome work!!
Very inspiring, keep going! Do you already have some favourite subjects? Sometimes you paint people, sometimes environments, sometimes objects... is there anything you want to be specifically good at? : D
I went through all the pages and I'm just astounded by the improvement you've made. They're beautiful, and extremely inspiring. I'm hoping to do the same thing in a year!
Replies
It's great to see that you're moving more into color. If i were you i'd start to look into color temperature(warm vs. cold) and trying to unify your colors more(is the image overall varm/cold? what color is the light?).
Look at Nathan Fowkes and Jaime Jones for great color reference.
Also, some of your paintings can look a tiny bit flat, try to see if you can get some movement in the z-axis. James Paick is awesome at this, e.g. in this image:
See how he uses the long architectural element on the left screen side to lead into the space of the image ? (btw. hope im even allowed to post this image haha - well, it's for educational purposes so i guess it passes)
Hope this was usefull, keep up the great work! :-)
@KristianBonne : advices are helpful any time thanks you .
i found a little mockup and i start working on something :
crtis welcome !
Crits Welcome
My process for painting is usually this and then locking that layer and adding some texture or a gradient or whatnot till it looks how i want it to. You can soften edges at the end. Photoshop can have the tendency to make everything really muddy and smudgy and if your entire image is like that it's really boring. You need a little variety of shapes, values, textures, edges, etc.
Unfinished :
You're really trying out a lot of different things, from characters to environments.
I've been making things in 3d for some time but miss some fundamental drawing techniques, I guess I should also start drawing again and start from the basis.
i will try to do 100 of those BW comp !
Thanks for the nod man. Looks good and you're still improving at a really great rate. You're definitely way more comfortable in photoshop than you were, exceptionally with the painting. I think you should probably explore silhouette extraction man. You've got some of the basics down but you'll level up like crazy if you really start finding the shapes that you want to show.
One tipp I could perhaps give you:
When learning the technical side of things, don't forget the design side of things! Start to really make concepts for your paintings and not only paintings for the paintings sake!
What I mean is: Go in and research the stuff you want to paint. If its a castle for example, research castles. Perhaps combine 2 styles and then try to get them together in your painting(s). You should do that seperatly! Its a big mistake I always did. I tried to do everything at once, but that doesn't work.
Your own artwork will get instantly better! Do at least ~10min of research before really going in and painting. You will gain lots more ideas through research!
MOODS :
I hope you're ok with this (if not I'll take it away), but I did a short paintover of your last piece.
http://i.imgur.com/B8JMKy5.png
(You might want to open this in one tab and yours in another and switch around)
Anyway, the one thing that I thought could perhaps help your image is some extra depth. I tried to do this by enlarging the bottom part of your drawing so that it gives me some cheap perspective. After that I also added a bit of atmospheric fog so things on the background get pushed even further.
Other than that, I'm not exactly sure what the focal point is, if the sticking part on the right, or something else? Oh and you have a river, use it to get some cooler reflections! :P
I hope this maybe gives you a different pair of eyes for your piece. I know doing this on other people's artwork is easier than in oneself's. Again, hopefully you're ok with this kind of criticism. I'm not a professional (I'm a 3d artist!) when it comes to concept art, but just trying to give some feedback!
@NJVAENTE : thanks
a sketch :
crits welcome
crits welcome
Makes me want to draw more then one hour a day
crits welcome
In your paintings, it looks like some confidence would go a long way. Especially in creating clear shapes in your brush strokes.
Anyway, you're all over this lol. Keep it up!
some game art :
Crits Welcome