I totally agree with JelleS: keep practicing your fundamentals and you'll be unstopable! And whenever you feel tired or bored of those perspective lines, drawing shaded spheres or boxes, remember: it's FUN-damentals! ;D
really amazing structure in your work! and like osed said everything about it looks like you went to FZD school, even the way your composing your sketches, nice!
Hey man, current student at FZD and about to graduate. Although I'm no where near as strong as a lot of the other guys in my class I worked really hard on the fundementals and I keep pushing them every day.
3 Things,
1st go back to traditional medium. I know you had to get CS and a wacom but those are serious crutches. Our entire first term is done traditionally with just g-tech pens and printer paper. I can't tell you the process we learned from becuase we signed a contract but I can tell you that you will get the exact same thing if you pick up Scott Robertson's books on how to draw. Perspective and Draw Through are king, both of which your stuff is lacking.
[ame="http://www.amazon.com/How-Draw-sketching-environments-imagination/dp/1933492732/ref=la_B0034O5O32_1_1?s=books&ie=UTF8&qid=1408860506&sr=1-1"]How to Draw: drawing and sketching objects and environments from your imagination: Scott Robertson, Thomas Bertling: 9781933492735: Amazon.com: Books[/ame]
2nd Buy a sketchbook. Okay, I was a 3d artist before coming here and the hardest thing to teach myself was how to doodle. I didn't like drawing that much at all. Man that was a big hurdle to over come. You have to draw everything. In your sketchbook fill it up with little studies of materials or shapes or anything but just fill it up. You need around 2000 hours of just sketching a specific thing before it becomes built in and you can do it whenever. Check out this dudes sketches if you want to see what I mean https://www.facebook.com/rene.aigner.77/about
3rd USE REFERENCE. So this is the biggest tip I can give anyone. Find something that looks bad ass and just draw it. COPY EVERY FUCKING THING PERFECTLY. Draw it again but look at it differently. Concept art is probably 95% what references you have in your folder and 5% personal flare. I really cannot stress this enough. A year ago I just copied everything into my reference folder that I found from google. Would google boots, bam first 5 boots that looked alright went in. Over time you start becoming more selective until what you like is extremely refined and your art will become way better because of it. If you need more convincing even the great Moebius draws over other peoples stuff. Concept art does not care about the pipeline you use, just about the end result. DO NOT COPY OTHER ART THOUGH. http://www.raggedclaws.com/home/2012/03/10/jean-moebius-giraud-on-drawing-from-the-work-of-other-artists-from-life-and-from-photos/
How you get into concept art can actually be very cheap, pen/paper is all that is required I think. That being said prepare yourself for 10,000 hours of drawing stuff that you will fucking hate (All my drawings are garbage) until you finally get to a few pieces that you won't be too embarrassed to show to the world.
back to this , now i'm trying to draw more on paper but i don't have a scanner to scan the stuff , traditional is really fast when doing studies . here some stuff i did on PS :
I am no pro when it comes to 2D like some of the others on here, but i like your line drawings you have done more than your other pieces. I think its the flow of them or that i can understand them a bit more. I lose scale on some of the other pieces you have shown (the rock formations) maybe try and do some landscapes in the style of those faces, using those those lines and blocks of blacks to whites, as for the characters they look a bit stiff at the moment and some of the proportions look a bit off IMO.
Replies
rock concept art !
Design thumbnails for spaceships !
You might like this site:
http://www.quickposes.com/pages/challenges
back to this . drawing a fan-art ..
3 Things,
1st go back to traditional medium. I know you had to get CS and a wacom but those are serious crutches. Our entire first term is done traditionally with just g-tech pens and printer paper. I can't tell you the process we learned from becuase we signed a contract but I can tell you that you will get the exact same thing if you pick up Scott Robertson's books on how to draw. Perspective and Draw Through are king, both of which your stuff is lacking.
[ame="http://www.amazon.com/How-Draw-sketching-environments-imagination/dp/1933492732/ref=la_B0034O5O32_1_1?s=books&ie=UTF8&qid=1408860506&sr=1-1"]How to Draw: drawing and sketching objects and environments from your imagination: Scott Robertson, Thomas Bertling: 9781933492735: Amazon.com: Books[/ame]
2nd Buy a sketchbook. Okay, I was a 3d artist before coming here and the hardest thing to teach myself was how to doodle. I didn't like drawing that much at all. Man that was a big hurdle to over come. You have to draw everything. In your sketchbook fill it up with little studies of materials or shapes or anything but just fill it up. You need around 2000 hours of just sketching a specific thing before it becomes built in and you can do it whenever. Check out this dudes sketches if you want to see what I mean https://www.facebook.com/rene.aigner.77/about
3rd USE REFERENCE. So this is the biggest tip I can give anyone. Find something that looks bad ass and just draw it. COPY EVERY FUCKING THING PERFECTLY. Draw it again but look at it differently. Concept art is probably 95% what references you have in your folder and 5% personal flare. I really cannot stress this enough. A year ago I just copied everything into my reference folder that I found from google. Would google boots, bam first 5 boots that looked alright went in. Over time you start becoming more selective until what you like is extremely refined and your art will become way better because of it. If you need more convincing even the great Moebius draws over other peoples stuff. Concept art does not care about the pipeline you use, just about the end result. DO NOT COPY OTHER ART THOUGH. http://www.raggedclaws.com/home/2012/03/10/jean-moebius-giraud-on-drawing-from-the-work-of-other-artists-from-life-and-from-photos/
How you get into concept art can actually be very cheap, pen/paper is all that is required I think. That being said prepare yourself for 10,000 hours of drawing stuff that you will fucking hate (All my drawings are garbage) until you finally get to a few pieces that you won't be too embarrassed to show to the world.
Keep pushing man.
How long do you spend on these, i sometimes get lost and just look blankly at the screen. Thinking of what im gonna do and never do it
sketching ideas that make no sense
a knight concept art
NEED CRITS , thanks
Keep on going nice to see your progress
1 hour study
reminds me of eminem
from head ( weird )
Personal
personal
and a perspective study , i should focus more on perspective
a perspective study .
feel free to comment or post crits