Busy busy busy, haven't been sketching as much. Hardly been doing art. I've been learning blueprints and making a lot of great progress. Took a break to make some tileable stones for this scene. Really need to get back to this and finish it off.
Not dead, just been heavily focusing on other aspects of self improvement. Here's a sculpt I'm working on based on a friends submission to the Blizzard student contest.
Thank you kindly. Working on a project using substance designer as the main texturing tool since I don't get a chance to use it in my daily work pipeline. I'm trying to learn and stay up to date. Normal/Height/AO/simple colors
ZedBroosh'n the days away while I continue to job hunt. Hope everyone else is keeping up some positive vibes while things continue to get reshuffled in the industry.
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minor touch ups in photoshop
Busy busy busy, haven't been sketching as much. Hardly been doing art. I've been learning blueprints and making a lot of great progress. Took a break to make some tileable stones for this scene. Really need to get back to this and finish it off.
stumped about what to draw lately.
Not dead, just been heavily focusing on other aspects of self improvement. Here's a sculpt I'm working on based on a friends submission to the Blizzard student contest.
Area surrounding the seat has been tricky to figure out. Learning a good number of things with process and nanomesh.
Not dead, just really slacking on social media. WIP of a concept from Dylan Eurlings
New stuff because I need a new job and have had nothing but time to get it rolling. Breakdowns can be found on my ArtStation \o/
ZedBroosh'n the days away while I continue to job hunt. Hope everyone else is keeping up some positive vibes while things continue to get reshuffled in the industry.