JimmyRustler wrote: »
Abandoned 'The Kid', because i'm having a hard time doing the retopo. My laptop couldn't handle the polycount.
So, from now on, just a simple bust from me.
FourtyNights wrote: »
I'd suggest to use ZBrush's "Decimation Master" tool to reduce the polycount of your final sculpt if 3ds Max, Maya or Blender can't handle it in their viewports while retopologizing.