Just snuck in another item after finishing up with the recent Ember Spirit set for the massive Three Virtues collaboration with the Red Moon guys and Pior!
Concept by Calyx.
Nice promo image. And yep: that three spirits sumbimmision is so great. Amazing job. Just one of the best in all times.
My first set and first serious thing done with 3d after learning it. Not as good as you guys. You guys are too good especially that triple element set. Too many items being submitted but worth a shot I guess...
My submissions keep crashing the client (dota2 test) when I test it out, Does anyone elses' do that? I can sucessfully import the item into the client but the game crashes shortly afterwards. Anybody know the problem and/or how to fix it? I don't really want to uninstall the client because I don't have fast internet and the spring2014 is tomorrow.
EDIT: I tried using the dota 2 client, but there were a whole bunch of lighting issues.
Hello guys. I was modelling my first item and ran into one problem when importing the item into Zbrush. Here's some pictures:
Also, when I import into Zbrush I get a message about non-standard polygons and asks me about converting them into tris. I accept it, but as you can see, some faces are missing.
@DeBoo
The "non-standard faces" error is from the fact that there are ngons(polygons with more than 4 sides) in your lowpoly somewhere, and zbrush doesn't support ngons.
Next, you want to recalculate normals before you export from blender. The faces you cant see are flipped.
EDIT: Also just a tip for down the road, the lowpoly model doesn't look to be that well optimized for subdivision so I would highly recommend using dynamesh for that, and you will need to fiddle with the settings so that it doesn't merge some of those spaces.
Looks like you forgot to skin the particle mesh to the bone.
it is rigged to the exact same bone that the weapon itself is rigged to, rt_blade. I'm really doing nothing different from when I did this on an Abaddon weapon :poly141:
Long before Akasha the Queen of Pain was brought onto this world, the king had tried multitude of methods to inflict agony and pain onto himself which would somehow pleasure him, however the pain never felt ecstatic when it was inflicted by himself, and thus did not bring the king any joy.
On the first day of the Spring a mysterious merchant from the east had arrived to the kingdom. When he met the king, he instantly recognized the longing in his eyes for a forbidden desire and thus he gave the king a gift.
A ceremonial dagger named "Kuangxi". The merchant named T
Did i miss an Andy Mage bug, or am I being completely stupid?
I believe it works properly when you only have the one you're testing loaded in. If you load in the other hand it bugs out the particles. I think the solution is to take screenshots with one blade at a time.
I believe it works properly when you only have the one you're testing loaded in. If you load in the other hand it bugs out the particles. I think the solution is to take screenshots with one blade at a time.
I am only testing one blade, but I kind of unwrapped it backwards, and would need to redo other stuff, so might just move on for now. Also been busy with this guy
Quick last minute entry, as evidenced by the blatantly mirrored icon backgrounds and the shit-tastic background image on the collection. What do you want from me? it's 6:30am! *dies*
@BANG! - Awesome. I've been in love with this set since I first saw the concept on Fudgie's tumblr, and you made it come to life most excellently. You should both be proud of the work you did, I'll be rooting for you! Heh, this is the first set where I took the time to like every part of it :P If this makes it into the game I'll be your first customer.
I have a few items for Naga Siren up on the Workshop for the event. Like everyone else, the proper tag hasn't been showing up. Though from the sound of it, it's normal Weekend etiquette so I'm not terribly worried in that regard.
Nannou and I just finished our Bloodseeker weapon. Name is possibly still temporary, textures and masks also need a bit of tweaking, but we can call it done for now (or for the deadline).
And here's an axe for centaur Nikey and I worked on.
That sword and shield came out great stoofoo/sealegs!
I got a question about Earth Spirit's weapon. He holds it like a staff but it animates like nunchuks. So how do I go about rigging it? Are they two separate meshes, the top and bottom half, rigged to the weapon bone?
Just one mesh is fine, put each 'half' to 100% on each part of his weapon bone, once you look at the rig it should be pretty straightforward. the staff looks like one piece but you should have the inner faces capped and verts just sitting on top of each other. like if you just cut a piece of uh...bamboo? string cheese? in half. .. yeah.
.. you'll get it! otherwise feel free to message me on steam.
Replies
Nice promo image. And yep: that three spirits sumbimmision is so great. Amazing job. Just one of the best in all times.
After this I got an enchantress hair to do and then I'm done with CNY items I believe.
http://steamcommunity.com/sharedfiles/filedetails/?id=218356769
This is Fai, the Wooden Foal courier.
Here's his link on the workshop:
http://steamcommunity.com/sharedfiles/filedetails/?id=218373147
If anyone wants to head that way and leave a comment or 2, that'd be great.
EDIT: I tried using the dota 2 client, but there were a whole bunch of lighting issues.
EDIT2: Got it fixed
Also, when I import into Zbrush I get a message about non-standard polygons and asks me about converting them into tris. I accept it, but as you can see, some faces are missing.
The "non-standard faces" error is from the fact that there are ngons(polygons with more than 4 sides) in your lowpoly somewhere, and zbrush doesn't support ngons.
Next, you want to recalculate normals before you export from blender. The faces you cant see are flipped.
EDIT: Also just a tip for down the road, the lowpoly model doesn't look to be that well optimized for subdivision so I would highly recommend using dynamesh for that, and you will need to fiddle with the settings so that it doesn't merge some of those spaces.
Cheers,
Fixed faces being flipped. Thank you so much for the help and tips. -.-
Update on my dragon missile. Crits please ^-^
Do you mean the particles? Have you imported the extra file with just the vertices around the parts where you want them to appear on?
Yeah I mean the particles, I imported the particle mesh no error, but it seems to show the default in both the previews
it is rigged to the exact same bone that the weapon itself is rigged to, rt_blade. I'm really doing nothing different from when I did this on an Abaddon weapon :poly141:
The Fist
and the rest
Concept by Deadman:
Kuangxi - The Forbidden Dagger of Ecstasy
http://steamcommunity.com/sharedfiles/filedetails/?id=218555909
Long before Akasha the Queen of Pain was brought onto this world, the king had tried multitude of methods to inflict agony and pain onto himself which would somehow pleasure him, however the pain never felt ecstatic when it was inflicted by himself, and thus did not bring the king any joy.
On the first day of the Spring a mysterious merchant from the east had arrived to the kingdom. When he met the king, he instantly recognized the longing in his eyes for a forbidden desire and thus he gave the king a gift.
A ceremonial dagger named "Kuangxi". The merchant named T
http://steamcommunity.com/sharedfiles/filedetails/?id=218602180
Cheers, the promo illustration (as well as the concept) was done by the amazing Calyx.
I believe it works properly when you only have the one you're testing loaded in. If you load in the other hand it bugs out the particles. I think the solution is to take screenshots with one blade at a time.
Blade of endless power
Dragon Slam
:thumbup: These came out great! Seriously you guys can have your own chest
I am only testing one blade, but I kind of unwrapped it backwards, and would need to redo other stuff, so might just move on for now. Also been busy with this guy
And finished my Dragon Rocket
DragonRocket by GhostDetector
@Prosomogy
i loved that jug blade! but about the omni hammer, if i would see it ingame i would not even realise that this is a cosmetic item
http://steamcommunity.com/sharedfiles/filedetails/?id=218817604
Aqua Kimono
Jade Marlin Blade
prepare your wallet for a massive influx of cash! :thumbup:
Gorgeous!
And here's an axe for centaur Nikey and I worked on.
http://steamcommunity.com/sharedfiles/filedetails/?id=218324327
Sealegs and I finished up these weapons over the weekend!
Nice work, but it looks like the heads are vomiting.
I got a question about Earth Spirit's weapon. He holds it like a staff but it animates like nunchuks. So how do I go about rigging it? Are they two separate meshes, the top and bottom half, rigged to the weapon bone?
.. you'll get it! otherwise feel free to message me on steam.
Does jug weapon has particles?