hmm, im confused I always thought Luna was already out there, i guess Anuxi and Onilolz, just used a decompiled version? oh well, good to see a new hero for people to work with.
Have some time between contracts so i started working away at a Pugna set. Ill have some animations to show for his ward spawn/idle/death soon, although his ward is bugged for animations. There are already a lot of horn variations on the workshop so i tried to do something a little different. Thoughts?
Still have some detailing to do on his cape and spell book on his belt.
I will swap between both , the best sculpt will be placed front . And btw , feedback thx
I think the lava bits are a little small to be sufficiently visible in-game. You might wanna zoom out to in-game size and see if you still like your sculpt as much.
Done sculpting !! My concept is cracked lava .
I will swap between both , the best sculpt will be placed front . And btw , feedback thx
I think that the cracks are way to small to give a good result ingame also scultping better on one side is useless since you should mirror the model afterwards so you will have the same amount of detail on each side.
Furthermore i dont like tha shape of it its too edgy for a bow in my opinion.
You should consider to make huge rocks and placing smaller ones beside them and after that you add the lavamass to give it some cavity and get close to the natural look.
I think the lava bits are a little small to be sufficiently visible in-game. You might wanna zoom out to in-game size and see if you still like your sculpt as much.
LOL. Everything is way too small , even if I make it 10 times larger the silhouette wont look any nicer . I wonder isit fine to continue that lava concept ?
I think that the cracks are way to small to give a good result ingame also scultping better on one side is useless since you should mirror the model afterwards so you will have the same amount of detail on each side.
Furthermore i dont like tha shape of it its too edgy for a bow in my opinion.
You should consider to make huge rocks and placing smaller ones beside them and after that you add the lavamass to give it some cavity and get close to the natural look.
Just my opinion dont slay me for it
Ok.....
Thx for that suggestion , but i am still wondering should I continue that concept , clinkz bow is way too small
You guys noticed the less amount of spec? Darn. haha. So ingame I tried uploading all my textures and everything but for some reason the item just isn't getting reflections.
Though I looked over mask 2 and mask 1,
It still won't shine bright like our star the sun
Maybe this weekend I'll scan my eyes through,
The channels that lay in mask 1 and mask 2
@ceed, I like that Lina hair bro. I'd say go with it. Maybe try out a longer ponytail or something.
@TrevorJ, I like the Pugna set a lot but the crown isn't working for me. The horns are a pretty big part of his silhouette and this barely adds anything.
love the luna hood and the lina mohawk. I do agree the luna braids need to be a lot bigger, maybe 4-5x. And hoods are usually straight up cool looking on anyone lol.
I did another beard for the no-shave-november charity collection, this one concepted by Oroborus and a loadout animation by Andrew.
Hello there polycount community.
Now, since I cannot make any threads (yet) I came here searching for help, this seems like a fitting enough topic.
I decided to use Blender as my 3d modelling program but I instantly came across win an issue.
When I was trying to apply Source Tools add-on for Blender, it gave errors like this:
Traceback (most recent call last):
Blahblahblah.
Someone is doing serious firefighting. People only see black or white and don't notice the grey. Not sure it is worth convincing people on reddit.
I like Redditors, they have strong sense of integrity.
This does raise an interesting question though, with the recent addition of the ixmike crystal maiden set and drow ranger set, why can't we see the reimplementation of the old cowboy Ursa set? I personally don't feel it feels as out of place on the store as it did way back when. I also don't like that I'd need to drop $3000 for the set, cause I really really want it, haha! :P
I like Redditors, they have strong sense of integrity.
This does raise an interesting question though, with the recent addition of the ixmike crystal maiden set and drow ranger set, why can't we see the reimplementation of the old cowboy Ursa set? I personally don't feel it feels as out of place on the store as it did way back when. I also don't like that I'd need to drop $3000 for the set, cause I really really want it, haha! :P
I personally see that both the CM and Drow sets are borderline, unlike the Ursa set which you can't even relate in anyway to style or lore of Dota 2. So lets not go and open the doors wide open to that area just because we want think drow set = ursa set.
Well since Luna is now out, I decided to make the must have item for all heroes:
I intend to put a symbol of some kind on the hood part so it isn't so boring but this will be done in Photoshop.
Looks really great Mdk! This will look perfect in the portrait view, maybe make the braids a bit bigger so it's a bit more noticable?
I did my first bake on the dragon knight shield, look pretty good. Only the lod_1 will be a pain in the ass, the poly limit is really terrible on this.
Sadies> Lovely hairpiece for the one and only wind lady!
MdK> Can't go wrong with hoods
I think the Shadowcat Drow set, with fangs only, is still within the Monster Hunter logic of skinning creatures and wearing them fashionably. Not so sure with those cat ears, but it did manage to become today's top seller.
Alpine Ursa is in TF2's violated territory, let's not go there. A silent moment for the Unicorn hat making it into TF2.
Replies
void face wip
Since Prophet no longer needs my conceptdrawing i decided to do it myself.
Here is the blockout for Lina.
Any comments are welcome.
http://store.steampowered.com/news/11963/
Also, the Lina blockout looks cool ceed
Have some time between contracts so i started working away at a Pugna set. Ill have some animations to show for his ward spawn/idle/death soon, although his ward is bugged for animations. There are already a lot of horn variations on the workshop so i tried to do something a little different. Thoughts?
Still have some detailing to do on his cape and spell book on his belt.
Thread - http://www.polycount.com/forum/showthread.php?t=120952&page=2
Looks good man! I like what you did with the bracers.
Definitely a battlemage style.
Back
Front
I will swap between both , the best sculpt will be placed front . And btw , feedback thx
Oh :S What happened to that nice metal sheen?
I think the lava bits are a little small to be sufficiently visible in-game. You might wanna zoom out to in-game size and see if you still like your sculpt as much.
I think that the cracks are way to small to give a good result ingame also scultping better on one side is useless since you should mirror the model afterwards so you will have the same amount of detail on each side.
Furthermore i dont like tha shape of it its too edgy for a bow in my opinion.
You should consider to make huge rocks and placing smaller ones beside them and after that you add the lavamass to give it some cavity and get close to the natural look.
Just my opinion dont slay me for it
LOL. Everything is way too small , even if I make it 10 times larger the silhouette wont look any nicer . I wonder isit fine to continue that lava concept ?
Ok.....
Thx for that suggestion , but i am still wondering should I continue that concept , clinkz bow is way too small
Though I looked over mask 2 and mask 1,
It still won't shine bright like our star the sun
Maybe this weekend I'll scan my eyes through,
The channels that lay in mask 1 and mask 2
better?
gj
First of.. i want to go for a more battle mage/nasty look to make something different for her.
nur sure if it is to manly
@TrevorJ, I like the Pugna set a lot but the crown isn't working for me. The horns are a pretty big part of his silhouette and this barely adds anything.
I did another beard for the no-shave-november charity collection, this one concepted by Oroborus and a loadout animation by Andrew.
base paint
Now, since I cannot make any threads (yet) I came here searching for help, this seems like a fitting enough topic.
I decided to use Blender as my 3d modelling program but I instantly came across win an issue.
When I was trying to apply Source Tools add-on for Blender, it gave errors like this:
Traceback (most recent call last):
Blahblahblah.
Anyone have any idea how to fix this?
Would be much oblidged if I receive help ASAP.
http://steamcommunity.com/workshop/filedetails/?id=198724102
Special congrats to Neox, your Drow set is in and I am wearing them .
つ ◕_◕ ༽つ Give Rubber Ducky Morpling. The time is nigh!
I like Redditors, they have strong sense of integrity.
This does raise an interesting question though, with the recent addition of the ixmike crystal maiden set and drow ranger set, why can't we see the reimplementation of the old cowboy Ursa set? I personally don't feel it feels as out of place on the store as it did way back when. I also don't like that I'd need to drop $3000 for the set, cause I really really want it, haha! :P
I personally see that both the CM and Drow sets are borderline, unlike the Ursa set which you can't even relate in anyway to style or lore of Dota 2. So lets not go and open the doors wide open to that area just because we want think drow set = ursa set.
Edit: Nevermind seems like you get both heads... Hmm.
Do you? I bought it and got one head.
EDIT: Oh you can change style. Nice.
Witch Doctor set
You will get self-made version of set, which you cant trade
Looks really great Mdk! This will look perfect in the portrait view, maybe make the braids a bit bigger so it's a bit more noticable?
I did my first bake on the dragon knight shield, look pretty good. Only the lod_1 will be a pain in the ass, the poly limit is really terrible on this.
@Ceed, that's a really cool and different idea for Lina. I like it!
First thing that comes to mind.
Otherwise it looks cool.
Looking great!! cant wait to see it =]
yeah they have no system for this yet, this is why we also do not have an icon for the alternate headpiece.
Sadies this is really nice!
@Sadies beautiful lines dude!
MdK> Can't go wrong with hoods
I think the Shadowcat Drow set, with fangs only, is still within the Monster Hunter logic of skinning creatures and wearing them fashionably. Not so sure with those cat ears, but it did manage to become today's top seller.
Alpine Ursa is in TF2's violated territory, let's not go there. A silent moment for the Unicorn hat making it into TF2.
crying or whut ?
Yeah those are tears, there are going to be glowey bits and the eyes and tears are a part of that