Hi everyone!
I'm currently working on my main project for my master's degree — a recreation of the Okino Residence from Kiki’s Delivery Service.
I'll be sharing some placeholder meshes and foliage here to show my progress. I'd really appreciate any feedback, ideas, or suggestions you might have!
I'm also new to SpeedTree, so any tips or advice on that would be especially helpful. Thanks!

First, I do the block out for the scene, here I wanted to have the scales right and base colors done so I could then have the correct scale of the house and to know the scale of the components in the art:




After doing the block out to fit similar to the aspect ratio of this picture I proceed to export the house to blender to make the specific meshes for the house.


Here is the house after applying the mesh placeholders

I am thinking about later changing them but in Houdini, so instead of having a bunch of variables of one window that there is just one window that could be scale for all purposes.
After having this I started the Process of doing the different foliage in SpeedTreed


Here I tried some experiment with moss on top of the house and ivy. I wanted to create a fluffier roof like the one in the picture so this was an initial test for that, in the future I plan to change it to half cards half moss in the texture.
Here are the rest of the flowers, I am more focus at this moment in the shape and them to be looking like the flower that I want to make than in their textures, just using the base colors from unreal

