That's definitely on me for not seeing that note in the description, which is pretty bad since it's the first sentence. I'll be sure to be more diligent in the future to double check that sort of thing prior to posting future challenges.
Edit: I reached out to Marina to verify that they're alright with the use of their concept for the challenge. They confirmed that it isn't an issue but I'll be sure to be more careful in the future!
Came across this site/thread and I really dig it. Inspired me to do a little model myself of a mudkip. Blender and substance painter with 256x256 texturing and 424 tris
Couple really small updates this week. Refined the block in more and finished up all the architectural assets with the plugs n light switches and finish the base texture for the accent wall
still some small tweaks I have to make like the clipping on the corner wood trim. Next I'm probably gonna work on getting all the big furniture done and placed!
Created base shape for props. Decided to make buildings as a constructor with a big parts for the more interesting shapes, but in the future planning to break it for the smaller parts to make it universal. While modeling I'm listening chill Halloween music for the mood )
Decided to star small stylized project inspired by Spyro Remastered and an old wallpaper I found some time ago. The main goal is to create few stylized materials using only Designer, add VFX of bats and fog, and create simple shader for the grass and fabric. One more goal it's to create gameready pack of models for marketplaces.
Ideal it's to complete at the end of September, deadline it's 31 of October
Thank you for the clarification, and no worries. I was just concerned since Marina's profile states "Please ASK me for permission via DM if you want to recreate any of my original concepts in 3D", which I interpreted as restrictive of any recreations, including WIP posts in forums like this. I'm glad everything ended up fine after I sent the DMs though.
And thank you for facilitating this challenge. Being unemployed at the moment, it's really, really great to work alongside you all and have a place to get feedback!