Well, it does sound like a good case for a couple custom brushes. Brush size / resolution might be a problem, so upscaling would be the application for AI, here. Maybe use ZBrush or a different software with more controls for how the strokes are laid down.Those damn decals always looks like someone draw them with one dub brush in photoshop by a low dpi mouse. So I hoped that's the areas where AI would shine.
It's not great. I think if you wrote that prompt to a human artist, they'd have questions and need clarification. The human perspective is what I'm coming from here, so, there's no guarantee a humanly better worded prompt will get you what you need, either.gnoop said:Is my wording bad or something?
Why not both? Sketch rough organic shapes with sculpt tools > retopo with quads to get the clean subD mesh > continue working on subD or get back to sculpting on nice topology...