
Thx, yeah, the project reception has been more than positive so far, well received here too which is cool. We appreciate all the feedback and hope to inspire with this little unique project.pior said:You're welcome ! Looking forward to seing more of this project ... as well as hopefully finding the time to explore some aspects of the workflow on some personal assets. I think what you are getting at here is likely going to inspire quite a few people around here.
Muzzoid
sacboi
Well those could technically also just ve texture.DustyShinigami said:Now that I'm looking at one, I do remember the painterly-like brush strokes, but just figured those were just that - paint/brush strokes. But cranking the Normal map up a bit it does appear that a lot of those strokes are present.
Ashervisalis


Eric Chadwick

Fabi_G
I really dig your ideas about UX and hotkeys. On that point, I’m reminded of a really old android app I used to use: Cloverpaint. It also allowed color sliders to be keymapped, with a clever design that also let you slide up/down to change the scale range, allowing greater or less granularity on the fly, e.g. value slider.
It was such a thoughtfully designed app, probably meant to
specifically solve issues relating to small mobile screens; and yet I still wish big staple
apps (zbrush, mari) would take a cue from that. Granted zbrush has its own
solution, but damn is it really bad! For all other paint apps that can, I just
use a stupidly large color wheel pop-up when I need more subtle changes ![]()
pxgeek

