Prime8
they did not kill them off - you just have to look really hard to find the button to sign up. its still roughly 360gbp a year for indieZack Maxwell said:Modo's not being developed anymore
Does Max use the same auto Retopology as Maya?
-Edit- Nevermind, it doesn't matter. Apparently Autodesk killed off all their Indie licenses, so there's not a chance in hell I'd use either again.
Eric Chadwick
Things are generally pretty loose around here, but also it's not just post whatever nonsense you want, we do have some rules, and all of them exist for good reasons. If you have some really good output from an AI tool, I'd love to see it. Most of what I've seen is not great.gnoop said:Isn't this forum exists to express your thoughts freely without polishing and censuring yourself.
Sorry, I didn't understand this, what is this referring to exactly?gnoop said:I am pretty tired of reading that overly polite, inexpressive and graphically blind language Ai is typically promoting . It's sleepy and dull after all.Well , until you specifically ask otherwise but nobody do usually .
Eric Chadwick


pior
Eric Chadwick
Great questions!
Tiled textures: Yes, seamless tiling is definitely on the roadmap. I'm currently working on an algorithm for automatic edge-blending to ensure textures can be used on large surfaces without visible seams.PBR elements (Roughness/Metalness): The app already extracts high-quality Geometry (Normals/Depth) and Ambient Occlusion. Roughness and Metalness are the next steps. I’m planning to implement them by analyzing specular reflections from the flash—this will allow the app to distinguish between matte and glossy areas without needing heavy AI models.
Stay tuned, Nack is evolving into a full PBR material creator!
RKey4