





Continuing focusing on the planes and construction a bit. Spent entirely too long on this torso; I'm extremely rusty at them, and I was never really much good at them in the first place, so it took a long time for what it is. It's a bit of Bammes, and a bit of my own observation. I can probably get away with simplifying the back a little more than I have, honestly; I tried marking out the trapezius' lower section, but somehow I feel like it doesn't quite work. I should probably also remember to mark that crease under the shoulderblades that you get from the serratus pushing up the latissimus dorsi. I could get away without it, but I like it and it's good to remember. I think I'll try doing a more muscular reference for the next torso; this guy was relatively normal, which is good for practicing standard types, but more exaggerated forms might be a bit reference for now. iam717 said:Saying it now i have an alternative if i need to change this up but i like the idea and got a style i want to try to make into the dystopian madmax setting.
pxgeek
AlPol said:Amazing work! Could you please explain how you achieved the fabric pills effect? I'm guessing it's baked pilling textures scattered across his clothing using a particle system?


marmo_arts said:Can't stop looking at this piece! How did you achieve this effect, any specific brush and technique?







zetheros
BucketOfNuggets

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polysteve

sacboi