
Muzzoid
I'll probably have a clearer idea once I've finished doing all the secondary forms, but I think I'll probably just end up cleaning up a lot of the noise/mess. Maybe some will be kept if they look and work nicely.Muzzoid said:good find!
Regardless of if, it's just texture or not, you could choose to do it in the sculpt or the texture stage.
DustyShinigami
Thx, yeah, the project reception has been more than positive so far, well received here too which is cool. We appreciate all the feedback and hope to inspire with this little unique project.pior said:You're welcome ! Looking forward to seing more of this project ... as well as hopefully finding the time to explore some aspects of the workflow on some personal assets. I think what you are getting at here is likely going to inspire quite a few people around here.
Muzzoid
sacboi
Well those could technically also just ve texture.DustyShinigami said:Now that I'm looking at one, I do remember the painterly-like brush strokes, but just figured those were just that - paint/brush strokes. But cranking the Normal map up a bit it does appear that a lot of those strokes are present.
Ashervisalis


Eric Chadwick

Fabi_G