great work maneskrimador98 said:Hello! I'm joining a bit late on this one, and only had this weekend to work on it since I'm pretty busy with work. I spent most of saturday modeling and uv-ing, and most of today was high poly and texturing. I used some techniques I learned from my last job, adding 'floater' geometry over the mesh, to avoid having to do any booleans and such for the high poly detail. I also removed some panels as it didn't make sense for some of the drawers to exist in certain areas. The texturing could use so much more work and love, and I wish I had the time to do so.They same very flat, and don't pop too much, but I also feel as though it's because I haven't been able to model objects outside that of real-world objects, so I'm not used to get the colors and materials just right. But yah, I hope I get to do another one of these at some point next year!
I was looking at Amelia Rowcrofts process videos, she has her own likeness tutorials on her website. I noticed how little she adjusts the features back and forth after the initial foundation, so her method of measuring the face must be really solid with how little is being adjusted at later stages
eg. from this stage to this, the features seemingly aren't being adjusted
another example, see how from the 4th pic every remains in place, I wonder how much experimentation she does like if she tested the measurements out before this final sculpt
I really like the first guide definitely lots of useful tips and their work is amazing.iam717 said:You probably seen all these already but to bunch a topic together with link and info i feel works great when people in the "future" search this matter out:Artstation: click numbers#1. guide2. likeness search tutorialsyoutube:1 in-depth2. lots hereThe 1st linked guide is what i really wanted to share i remember this or something similar where someone went through the processes to make any face and AnatomyForSculptors goes over the "fat" distribution "guide" that could also be helpful.aye-eye convo was mentioned so i touched on the topics spoken of: so o/t.Just my .02's on this aye-eye situation everyone loves so much, it will hinder you if one day you do not have access to that content or its paywall-ed and you find yourself with less currency to play with or one of the many other possibilities. There is also, Hey"parent" how do you do this thing? we'll child let's ask the robotic computer for help, oh you do not know how to do this thing? then imagine that for actually important functions of society, then we have a problem or at least they will when and or if we get there.