it's quite dependent on the company and the project, but I would say 3D lasts longer than 2D, for job duration. But it really depends, because if the project is big, you'll want to retain the concept artists to keep the game's art direction consistent over the years. On the other hand, if the project is small and you really only need a few characters and maybe some environment concepts to establish an art direction, that'll probably just be a short-term contract, or per-project. Additionally, 3D artists can double as concept artists; I personally make my own designs, unless my work tells me to use concepts.
Another clue that 3D lasts longer than 2D is because 3 is a larger number than 2
God's sake, man. Sometimes people just shave their heads because they like the way it looks. Especially people who are making a living getting into fights and don't want a conveniently grabbable rope attached to their most critical part.
"Oh, I'm not misogynistic, but let me just call it a 'bitch face' when a woman isn't making any particular expression because I don't like it." Right.
You've seen her for about two seconds, you can't possibly think you have enough information to compare her to anyone, let alone say she's just like Abby. And I'm pretty sure Abby was a lot more aggressive and moody than she was sarcastic and pushy? You just want to shoehorn her in because then you can go back to bitching about TLoU2, right?
I don't think anybody is reading it besides Rima. For me, if there is not a clear point within a sentence or two I aint finishing, and Nikhil is never making any clear points, it is all scatter-brained as if he has few logically formulated thoughts of his own--rather that he has been spelunking in the bowels of youtube and has a miasma of opinions floating around that has little coherence or connection with reality.
even if I care enough to get a chatGPT summary it also struggles to identify the coherent point
by the way I typed this on Dvorak keyboard very slowly. have been learning and I like it a lot for easier typing
That video is fucking stupid. Akira doesn't have a monopoly on retrofuturism or red jackets. And comparing riding off on a bike to flying in a ship just because they're red.....Are you seriously watching that video and turning round here to say "Yes, this is storng evidence"? Really?
You've seen about two seconds of that character, that's nowhere near enough to make judgements on her personality. Just be honest and admit that you already made up your mind because you're hooked on "anti-woke" YouTube channels and websites so it had to be bad from the second she dared look like she didn't jump out of Stellar Blade.
How on earth could they possibly include audience feedback during development? That's completely unworkable. What, every time they revise a character design or a plot beat they're meant to just blab the whole thing to the audience and be like "Do you like that?" That's insane. Even if you put aside the fact that they're working with IP they're obliged to protect, even if you put aside the fact that they don't want to spoil it, it's still completely unworkable because you have no reasonable means of getting a consensus, not to mention designing your game by majority is going to result in completely uninspired, lowest common denominator slop.
You can't complain about games being designed by committee and playing it too safe because corporate wants a sure profit, and then turn around and say that the solution is to do the same thing and just swap out the execs for somehow crystallising the combined thoughts of fucking Gamers.
Who even would this "expert feedback" be? At the end of the day that's still going to be someone's subjective opinion regardless, so essentially all you'd be doing with those is swapping out the opinions of one trained person - who is making the thing - with someone else.
End of the day, creators are creators, and consumers are consumers. This idea that consumers are entitled to so much sway over the creators is an aberration born of social media filling in the distance that used to be between creators and consumers. Consumers should consume, and if they decide they don't want to consume it, then they should just shut the fuck up and leave it alone. They've no entitlement for everything they come across to be perfectly tailored to them, and back in the day, we used to just accept that instead of going on stupid crusades acting like we have a right to tell the devs what to do.
Honestly? You come off as entitled. Where do you get off, thinking that any developer owes you this? That they should be listening to your feedback, designing it around your feedback, listening to you telling them the right way to implement LGBT characters or female character designs? You and those equally entitled Gamers who are pining for the "good old days" when they had "good character designs" that just so happened to always be pimping out their female characters to the male gaze, and kept their LGBT characters either nonexistent, dead, or barely acknowledged as such so the cishets didn't have to strain themselves empathising.