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wow, my first post

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  • Ruz
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    Ruz insane polycounter
    i did my real first post in 1998, but then the forum got reset or something. before that I hung out on unreal tournament.com
  • pior
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    pior grand marshal polycounter
    I very much remember this :) I thought it was really impressive given that it had a full-on animated character, a smooth 3D engine, and your instantly recognizable texturing style of course. What was the demo/game made with ?

    20 years later It's very cool to see that handpainting is finally making a visible comeback (beyond just WoW updates) with the likes of Arcane and, Valorant, and now Marvel Rivals.
  • Ruz
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    Ruz insane polycounter
    Lol, it was not that great, but fun at the time
    it was using Blitz 3d engine which was pretty cool., think it cost me £90 or similar.
    modelled and animated in 3ds max 2.5
    I did code a running demo, but then I got another guy on board, who did a nice job with the UI and the character animation code

    yeah wish I had carried on with handpainting stuff, might have come back in to fashion ( for me too) :)

    I do not enjoy that stuff any more though, heading more towards wildlife/environments of late
  • Ruz
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    Ruz insane polycounter
    i was going to necro that post by typing
    'hey old Ruz, hows it going :)' but I fell asleep

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