





littleclaude



fairlyBread



domfiglhuber


fairlyBread
Hey whats up Polycount,
I’m working on a portfolio piece — a stylized island environment. (inspiration, sea of thieves) I’ve been focusing on blockout, and overall playability for the past couple of days. scaled to SoT
I’d love feedback on:
Shot composition (do any of these even look ok) I feel like im going crazy or missing something. not sure how to shoot an island for presentation in a portfolio.
Focal points & balance advice?
Here are some quick view port screenshots. Any thoughts while I get to modeling would be super helpful!
I just seam to be lost in the sauce of shooting an island ( anything else that sicks out? let it rip please! )











Thank you a ton!
HolySour
Sigmatron


Fabi_G




Sigmatron