Not to disagree, but this type of error is because of bad baking technique, not because the low poly needs bevels. Baking with a soft cage should eliminate this kind of error.kanga said:Might be dated info so take it with a grain.For game art bevels are important when it comes to baking textures. Rounding off corners and edges is important because no edge in nature is a pixel sharp. Even a knife edge is round and reflects light. If corners are left square they look unnatural and artificial and they bake badly where you will get this effect.To fix, bevel edges.