Hello, This is my first post here and it's already a question, I hope some of you guys can enlighten me on importing motion capture data into 3ds Max for use in a computer game. I've read alot of posts here and articles about motion capture elsewhere, but none gave me the answer I need. As I understand, without the…
We are seeking a Freelance Rigger who can proficiently retarget animations from a UE4 Mannequin skeleton to a Metahuman skeleton using Motion Builder. It is essential to ensure that the hands and fingers work seamlessly with weapons in both third-person and first-person views after the retargeting process. Furthermore, the…
The model is question is from game called Fallout 4. A creature model. It was ported from Fallout 4 and edited into another program called Source Filmmaker. What I liked to do is port it back to Fallout 4. The edited model ported to Source Filmmaker shares a rig similar in structure to Fallout 4's skeleton, but has a few…