We are seeking a Freelance Rigger who can proficiently retarget animations from a UE4 Mannequin skeleton to a Metahuman skeleton using Motion Builder. It is essential to ensure that the hands and fingers work seamlessly with weapons in both third-person and first-person views after the retargeting process.
Furthermore, the candidate must be well-versed in fitting outfit meshes from the UE4 character to the Metahuman character and rigging/skinning it to the Metahuman character skeleton.
If you possess the necessary skills and expertise, we kindly request that you send us your portfolio and hourly rate via direct message.