afisher wrote: »
great stuff on the last few pages!!
Xposting from my thread. Almost finished textures.
Gungriffon Geona wrote: »
Wetterschneider wrote: »
fightpunch wrote: »
Great work all round in here.
@Dan! He is looking awesome man, real nice weight/proportion.
@rayph Looking damn cool man
I've been more inspired to do stuff in my free time than usual lately. This is another enviro I bashed out after work tonight, tried a new technique which turned into a fun couple of hours
Rens wrote: »
Build this piece over the last week, been exploring cry engine while I progressed with it. I have to say that engine is fantastic, specialy as a max user it is very straightforward and the results are instant.
Ive tried out a bunch of cool things, and part of that is working more with geometry.
This piece holds .. two normalmaps? and a decal sheet of normalmap shapes.
Instead of having your normal decal stickers and things you place on stuff, i gave it a go for normalmapping shapes in without having to uniquely unwrap it.
Basicly all it does is it alpha's out everything that is not used in the normalmap, and for a diffuse you can either make a matching material or unique detail.
Also some vertex colors to define the shapes a bit better.
the scene is made from a concept by frank capezzuto