XD
Sometimes I feel like your main reason for being a workshopper is to make puns :P
About the Skywrath colors: the gold is ok, but I find that there's just not enough blue and white as well as a lot of aquamarine-green for some reason, which strays quite afar from his original color scheme.
XD
Sometimes I feel like your main reason for being a workshopper is to make puns :P
About the Skywrath colors: the gold is ok, but I find that there's just not enough blue and white as well as a lot of aquamarine-green for some reason, which strays quite afar from his original color scheme.
the texture artist is doing it now and it is sticking back with original scheme,i'd like to say it is quite good... i can't reveal much now till they make it to public then i only can share thru here.
with the spring 2015 open again here i promote my last year old concept again (very surprise no one pick that up even i show to few people long time ago)
this is god of prosperity, and it is very common thing to everyone have chinese background culture, it is a tradition and yes in morden days too he still exist for celebration like santa claus.
open to all if you want to collab, now i just need a person to do it rest of that include texture .__.
i temporary call it as dum dum set to emphasize how "dumb" the ogre is
Reference below:
hat
this one is morden design but i only took the pattern for tiger stripe:
hair
also can refer to Ne Zha the god, who was fought with wukong the monkey king before
also can use on overage body but mental still like 3 kid:
Yem (or 肚兜)
can refer to Ne Zha, or this
weapon
it is actually based on fish drum or mu yu/ wooden fish (木魚)
most commonly saw from TV that buddist use it as instrument, can be as a non-religion instrument i guess
Nice concept man but I think valve is remodeling slardar, and they don't accept any sardar sets. Im not entirely sure though, I've just heard it ppl, but then it seems to be right considering the fact that it's been a long time since they accepted a sardar set.
I'm pretty sure people were arguing that slar should get a remodel during the vote, but it's faceless void whos getting the remodel. i doubt valve would do 2 hero remodels at once, but there is a chance
I'm pretty sure people were arguing that slar should get a remodel during the vote, but it's faceless void whos getting the remodel. i doubt valve would do 2 hero remodels at once, but there is a chance
yea i've saw a lot demand of that but people keeping want to make slardar closer to WC3 that kind of handsome and macho type one... well i'm not sure valve want to do it or not because there is no a single info that leaking valve gonna do it.
not even a slight.
so i think maybe i just gamble with that slardar set. (also might can change the concept of people stereotype about slardar is ugly)
windranger based on my last year drawing when i tried to redesign her.
and the quiver i checked already, WR never draw arrow for attack animation. DR has.
juggernaut concept up for collab some info for juggs 1) set theme is mixture of red centipede and a demonic/ fallen ronin. 2) shield and body share 1 slots, so the body armor actually has lower priority for budget allocation from shield 3) centipede has another name in chinese, also is dragon related. which i decided to use it anyway... originally wanted to use Muramasa's curse as set name.
Replies
or maybe like this? left side refer to spiritual dagger, right side is make it into more like a chinese sword.
meanwhile i need finish off Tobi's bleach character lol.
more progress of head gear of VS i making for Xtinct.
skywrath set, 3D still WIP
And maybe a bit too anime inspired? XD
Inspired by Loki lol...colour wise I gamble with gold, because there is white colour there so I'd want to risk XD
new treant single item concept :P
Sometimes I feel like your main reason for being a workshopper is to make puns :P
About the Skywrath colors: the gold is ok, but I find that there's just not enough blue and white as well as a lot of aquamarine-green for some reason, which strays quite afar from his original color scheme.
the texture artist is doing it now and it is sticking back with original scheme,i'd like to say it is quite good... i can't reveal much now till they make it to public then i only can share thru here.
dickbutt courier quick idea
re-designing wraith king: King of Spade
P.S.: this should be a thing.
Pope-na concept set, WIP with luxor
this is god of prosperity, and it is very common thing to everyone have chinese background culture, it is a tradition and yes in morden days too he still exist for celebration like santa claus.
open to all if you want to collab, now i just need a person to do it rest of that include texture .__.
i temporary call it as dum dum set to emphasize how "dumb" the ogre is
Reference below:
hat
this one is morden design but i only took the pattern for tiger stripe:
hair
also can refer to Ne Zha the god, who was fought with wukong the monkey king before
also can use on overage body but mental still like 3 kid:
Yem (or 肚兜)
can refer to Ne Zha, or this
weapon
it is actually based on fish drum or mu yu/ wooden fish (木魚)
most commonly saw from TV that buddist use it as instrument, can be as a non-religion instrument i guess
bonus video
[ame="https://www.youtube.com/watch?v=4fl4q8wNHZ0"]K.M.K?? - YouTube[/ame]
for the fish crafting style i use this paper craft style
but ogre's weapon should be metal fish.hardcore metal XDDD
slardar set for spring event,
collab with Alex.. not really sure we have enough time to make it or not
yea i've saw a lot demand of that but people keeping want to make slardar closer to WC3 that kind of handsome and macho type one... well i'm not sure valve want to do it or not because there is no a single info that leaking valve gonna do it.
not even a slight.
so i think maybe i just gamble with that slardar set. (also might can change the concept of people stereotype about slardar is ugly)
remember medusa also "ugly" too.
and just now having chat with alex.
Chameleon!
I M NOT A GIRL.:poly122:
concept here
doom spring concept.
continue back VS set design after few months delays for xtinct.
early version
going for #5 design
windranger based on my last year drawing when i tried to redesign her.
and the quiver i checked already, WR never draw arrow for attack animation. DR has.
drop something to proof i'm still kicking my wardrobe corner.
it is 2nd head style set i'm trying to blocking out
http://40.media.tumblr.com/af069e93ca651c781a3649fc949f4e7c/tumblr_nejwhnvK6F1sxkih7o1_1280.png
xtinct VS set concept done, 3D in progress...
there is 3 artowrk i submit for ti5 merchandise section, 2 of them i had to find artist for collab to cut some time.
this one is with machinata
this is my own
original 1st edition here: http://agito666.deviantart.com/art/460-Heaven-and-Hell-390854392
this one is with Eric
Gorgon's masterpiece!
http://dota2.welovefine.com/index.php?route=product/product&product_id=61
DUEL IT merchandise entry:
http://steamcommunity.com/sharedfiles/filedetails/?id=474224944
here is the set concept finally finalized for xticnt.
comment is welcomed...
any thought?
tried other colour combo, but red-green really stand out a lot....
this is older one: http://i.imgur.com/ZRBkdnz.png
http://i.imgur.com/ClHtbI6.jpg
juggernaut concept up for collab
some info for juggs
1) set theme is mixture of red centipede and a demonic/ fallen ronin.
2) shield and body share 1 slots, so the body armor actually has lower priority for budget allocation from shield
3) centipede has another name in chinese, also is dragon related. which i decided to use it anyway... originally wanted to use Muramasa's curse as set name.