Added this line of code to line 231 swatchDisplayPort -wh 2 2 -sn $materials[$i] -pressCommand ("select -r "+$materials[$i]+ ";NodeEditorWindow"); THANK YOU FOR THIS TOOL!
Closeup of the grip and hilt Critiques welcome. It was supposed to be a plain scimitar but I found a katana texture I loved so now it is much more flashy. 231 faces Lower Poly version 120 faces
haha hang on european culture 2000+ years old, modern american culture (since independence) 231 years old. american culture = european 2.1 (addition plugin) hoho
Wow fmnoor I looked up the trailer for that game http://www.gametrailers.com/umwatcher.php?id=231 Man that looks fucking awesome ..I loved the other games in the series . It's hard to believe all that is real-time it looks like coruscant !
Sorry I didnt make a fancy Shopped layout. PLease forgive me for the room used. Heres Death panda. Total: 264 polies 262 verts Panda:231 polies 223 verts Sickle:33 polies 39 verts
Lookin great so far man, keep at it! I think the area above the trigger looks kinda bland in comparison to what the film prop actually looks like, but I can see thats a difference in the concept. http://fc07.deviantart.net/fs46/f/2009/231/7/a/arc_gun_from_district_9_by_deamon88xyz.jpg
Your style has that 'flat' look, I'd suggest using alpha cards for the eyes, it seems to work really well for that. The only title I can think of offhand is Suikoden 3 on the PS2. Don't mind how low-spec this is: http://www.youtube.com/watch?v=KHRajkpM6Ck&feature=player_detailpage#t=231s Didn't someone have a thread in the…