for some reason every time I try to paint to the colour channel in 3d paint now, it assigns to a f-ing transparency channel instead I want to paint over an existing image in the colour channel, which it normally will load into 3d paint and allow me to paint over. but for some reason it has started just throwing me to the…
Hey everyone, I'm currently working on the highly-detailed cockpit of an F-15, and I've reached the texturing stage where I need to label all the buttons, switches, and panels (screenshot attached). I'm looking for advice on the most robust and flexible professional workflow: Would it be better to take a UV snapshot into…
I had a lot of trouble making the surface smooth, because i had to add a lot of support loops everywhere because of the cutout landing gear holes, and those support loops made it hard to get the large surfaces perfectly smooth. What i ended up doing for the main body bake was to have a secondary HP model without the holes,…
Heyyyiee,I'm currently working on a personal 3D modeling project, which is a detailed F-15 Strike Eagle. And I’ve decided to dedicate this thread specifically to the cockpit and avionics section of the jet. I’m aiming for a high level of detail and accuracy, referencing real-world schematics and pilot footage wherever I…
so, i needed to give myself something to work on over summer break. i'm sure i'll finish multiple things, but the first thing i decided to model is a low poly F-14 Tomcat (the plane from Top Gun). i found this old airplane encyclopedia thing that i had a long time ago and remembered how fascinated i used to be with planes.…
[Closed] Project Overview:
I am seeking a freelance technical artist or character rigger to port a comprehensive suite of assets from X-COM 2 (UE3.5) to the Daz Genesis 8 (Male & Female) platform. All source .upk files are extracted and ready for conversion. Scope of Work: * Modular Armor Sets: Tiers 1, 2, and 3. Must be…
I've been seeing this (f/m) thing next to some job openings, such as "3D Environment Artist (f/m)", but the job description doesn't seem to reveal what it is. Anyone knows?
Working on a hangar with an F-35A! Any critique or feedback welcome. [SKETCHFAB]5e1bdfd0bc1a40cfaa76ffbf9779fa23[/SKETCHFAB] See the attached thumbnails for what it looks like in Unreal Engine! Right now I am finishing the modeling of the F-35, and I will start UVing and texturing by the end of the week.
Catching up on the Plasticity train! WIP. Working on reflex optic for the gun https://www.artstation.com/blogs/rav3nway/WBvDZ/f-2215-smg-firehawk-reflex-optic