Project Description: On an isolated
island tormented by monsters and magical horrors, a shipwreck survivor must quell an ancient god who
threatens to rise again and wipe out the island’s
inhabitants. We’re working on a medieval
fantasy RPG project. The pre-production phase is
nearly complete, so we’re gearing up and hiring…
Project Title: Hanako - Soul of the Samurai Positions Open Character Artist (scroll down for preferences, requirements and payment info) Description: Hanako - Soul of the Samurai journeys through a beautiful, fictional rendition of 16th century Feudal Japan. Players choose between four types of warriors as they learn to…
We are still looking for another artist to join our team! Try out a demo build of the game on our website! Digital Rain Games I am seeking an artist (possibly two) to join a team currently consisting of 5, for an Adventure Stealth game. We are primarily looking for texture artists that have experience doing stylized,…
Greetings Polycounters, tldr : Would you be willing to create next-gen art alongside mobile/handheld art in a single development cycle if it meant the game reached a larger audience and made more money? Im working on a thesis and part of my discussion looks at the future of game development, the rise of mobile and casual…
About Our Project: Attention Character and UI Artists, We are seeking UI artists to join our team and finish developing Hanako - Soul of the Samurai. You must have experience working with Photoshop, Illustrator, Flash (preferred but not required) for UI art. About our project The game started as a college project back in…
Welcome to the Monthly Noob Challenge May 2014 (19)! I'm testing out a secondary prop challenge for the month! Join our Skype group too if you want! Add me on Skype and I will add you to the group. Skype: alexmasterofcats You don't have to join the Skype if you don't want to though, you don't need to ask to participate or…
A few days ago some of our members launched 3Dmotive.com, an online source for video tutorials. A few months in the making, gamedev and crew have set out to create a unique online video tutorial service. Already a few of their videos are online for FREE. FREE! (Enough to make any artists ears perk up, I'm sure). What I saw…
The Cepheus Protocol is going to be designed as a Top/Down Real-Time Strategy Game. The player(s) will control an 8 man squad, comprised of unit types of their choosing as they explore the city of San Francisco, desperately trying to stay ahead of a rapidly evolving viral outbreak. Halcyon Winds are looking for fresh and…
Survivor is a new project at the moment being developed by me (I'm the programmer, 3D Animator, Rigger, and main leader of the development team who does 90% of all the work) And RisingSoulGames(Our dev team) Survivor is an Island Sandbox Survival RPG Featuring: * True First Person Motion Using the True First Person…
Hey guys, My name is Kjell Bunjes and I am the Team Leader & Art Director of the upcoming Action Adventure Mindworld: Shattered Dreams. It's a Half-Life 2 Modification. The team consists of people who are either working professionally in the industry or are ambitious to do so. We are currently looking for one main level…