Project Description:
On an isolated
island tormented by monsters and magical horrors, a shipwreck survivor must quell an ancient god who
threatens to rise again and wipe out the island’s
inhabitants.
We’re working on a medieval
fantasy RPG project. The pre-production phase is
nearly complete, so we’re gearing up and hiring for production!
The Gothic II and The Witcher 3 games are the main inspiration for this game, so knowing them, or
even being a fan of them is obviously an advantage, but by no means
required.
Mysteria Studio UG:
Mysteria Studio
has completed a large variety of Unreal Engine projects, starting in the UDK
days, and is developing with UE4 since it was in Beta. This includes both our
own games and work for hire.
Website: www.mysteriastudio.com
Talent Required:
Freelancers are paid their regular hourly rate for their service.
All Freelancer applicants should have at least two years of games industry experience and an outstanding portfolio.
We are looking to have a healthy balance of Volunteers and Freelancers working on the project over the next 4 years.
If you are interested in the project, but feel like your portfolio and industry experience don’t match these criteria yet, please feel free to check out: https://polycount.com/discussion/224751/looking-for-producers-level-designers-character-riggers-vegetation-material-artists-for-our-rpg
Level
Designers:
Familiar
with the UE4 landscape system and level editor.
Know
/ be willing to learn how to use source control.
Character Riggers:
Able
to show a highly efficient rigging workflow, capable of rigging 90+ RPG
characters with identical vertex count & vertex order semi-automatically.
Know
how to skin / rig characters to the Epic / ALS Skeleton.
Experience with UE4 cloth simulation is a strong plus!
Vegetation
Artists:
Experienced with SpeedTree and exporting for Unreal Engine.
Create
Immortals: Fenyx Rising style vegetation materials: https://caroc.artstation.com/projects/XnN5Y3
With
a darker colour palette and medieval western Europe tree types.
Material
Artists:
Experienced in Substance Designer, creating stylized
PBR, UE4 ready materials.
Create Immortals: Fenyx Risig style materials: https://www.artstation.com/artwork/R3z0wv
With a darker colour palette suitable for our medieval western Europe setting.
Application Process:
The first step
is that you send the following information to jobs@falkfabri.com :
- A link to your online portfolio and / or examples of your past work in PDF
form.
- Your hourly pay rate. (If possible, please include a time estimate per asset created.)
- Optionally, a few words about projects you’ve worked on, medieval fantasy
things you like etc. Please feel free to ask any questions you may have
about the job.
The second step for select candidates is an application
task, which is paid at your regular payrate. The task is specific to your specialization.
An in-depth description
of the task will be sent to select candidates in a reply.
You’ll also have to sign a contract that gives Mysteria Studio UG the
usage rights to the content you create for the project.
The project is completely funded already. So, when you complete a task, you
get paid directly. We‘re looking
forward to your applications!