"Apart from that and Doom3, I think you'll just have to wait until you can use UE3's UnrealEd? :P " - MoP Im using the Unreal Engine 3 and its unfortunate that you cant just save your maps and see them update in realtime. you have to re import your maps to your package everytime you make a change. :[
Looks good so far Rurouni. Did you have any problems with the placement of your meshes in terms of grid lock and what not? Or did you not create the assets with the Unreal grid in mind? EDIT: I only ask because I'm going to be creating a large scene in UDK and don't know if I should design my pieces modularly to fit on the…
Unless I remember wrong I think you need to do this from unreal script but it should definitely be possible. The general idea should be to setup an event on the end of the animation and from there reset it back to the first frame. Been quiet some time since I did anything in Unreal Engine 2 so hopefully I am not pointing…
I have seen this guy on the unreal forums, a 12 dollar asset is like a T pipe https://forums.unrealengine.com/showthread.php?20935-The-Cheapest-Props-Modeler-in-the-Unreal-Community!-You-want-it-I-ll-make-it-CHEAP! charges about 55 dollars for a fantasy weapon so its not like any prop=12 dollars this is the bit I have a…
Developing for U3, besides some bugs, has been a breeze. It's insanely easy to get your stuff into the game and have it looking GREAT. EDIT:"While Epic will continue enhancing and improving Unreal Engine 3 for the next four or five years, work has already begun on Unreal Engine 4, which the company sees as a powering force…
Sorry it's taken me so long to post an update. I did some more work on the weapon texture. These shots are of the weapon in unreal 3.0. Does anyone know how to dump frames out of unreal using the console command DUMPFRAMES ?? I tried to make a movie but I couldn't get the console command to work. Let me know what you…
Hello we are in need of a freelancer who can do character rigging as well as character animations in 3d.We are doing a project and have found 3d modelers,voice artists as well as vfx artists.All we need now is a rigging and animation artist who can d o3d character rigging and 3d character animations.one more thing the…
Title says it all, I would like to use designer to process some terrain height map (they usually comes in non-power-of-2 size, such as 1081x1081), and game engine like Unreal also expect the map to be non-power-of-2 (such as 1009x1009). So I attempts to procedurally preprocess these height map then resize them to Unreal…
The texture input for the substance plugin doesn't seem to work in Unreal Engine. I'm trying to use a substance to manipulate textures that exist in the editor.